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    Gaming Monthly Highlights: Layoffs Impact Niantic and Unity

    Bryan Mc Govern
    Jul. 07, 2022 01:30PM PST

    The companies behind popular game development tool and Pokémon Go announced this month they would carry on significant layoffs.

    gaming controller
    lalesh aldarwish/Pexels

    The gaming industry faced a fresh round of layoffs from two prominent companies in the space.

    The new layoffs are affecting hundreds of workers amid the two companies: Niantic, the game maker behind the smash Pokémon Go hit and Unity Software (NYSE:U), the firm overseeing the ubiquitous game engine allowing developers to create new games.

    Here the Investing News Network (INN) offers a recap of June highlights in the gaming market.


    Unity layoffs marked by reporting of internal mess

    Unity is letting go of “hundreds of staffers” according to a report from video game site Kotaku.

    “Sources tell Kotaku that pretty much every corner of the company has taken some sort of hit, though there’s a concentration in the AI and engineering departments,” the report indicated.

    In its most recent quarterly financial report, Unity shared its revenue was up year-over-year by 36 percent for a total of US$320.1 million. The firm proceeded to see its share price struggle due to gloomy outlook for the next quarter.

    As for its full 2021 period the firm reported increasing net losses of US$531.7 million.

    The company issued a statement saying the layoffs were connected to a “continued planning process” in which it “decided to realign some of our resources to better drive focus and support our long-term growth."

    According to the Kotaku report Unity CEO John Riccitiello told employees recently no layoffs would be seen and that the company wasn’t in financial trouble.

    Pokémon Go maker cancels upcoming projects

    Niantic is suffering some losses and a change in plans for new games. The developer behind the massively popular Pokemon Go phenomenon is not seeing its brightest days.

    The firm confirmed it let go of four percent of its workforce, representing approximately 90 jobs.

    A report from Bloomberg indicated CEO John Hanke sent an email to staff indicating the layoff represented another way for the firm to “further streamline our operations in order to best position the company to weather any economic storms that may lie ahead.”

    Hanke said the firm was “facing a time of economic turmoil.” Alongside these cost saving measurements the company is canceling four upcoming games for the augmented reality (AR) game maker.

    Despite the success of Pokémon Go Niantic hasn’t been able to see that success with other games, even ones with big brand attachment, such as Harry Potter.

    “We recently decided to stop production on some projects and reduce our workforce by about 8 percent to focus on our key priorities,” a spokesperson said according to Bloomberg. “We are grateful for the contributions of those leaving Niantic and we are supporting them through this difficult transition.”

    Around the INN homepage

    • What Should Investors Know About the GameFi Market?: INN offers an explainer of the novel and popular GameFi trend. This relates to the play-to-earn business model in which players gain digital assets based on them playing the game.

    From around the web

    • GamesBeat shared the highlights of a panel discussion between leaders in the play-to-earn gaming space: Ryan Wyatt, head of Polygon Studios, and Jeff “Jiho” Zirlin, a leader at Axie Infinity maker Sky Mavis.
    • Microsoft is moving forward with the plan to make its Xbox platform seamless and easy to access for any type of consumer – even one without a console. An Xbox app, allowing the user to access a selection of cloud games, is now available on Samsung TV’s through a gaming platform. “We're building a platform that can reach billions of players, whether it's on console, whether it's on PC, whether it's through Xbox cloud streaming,” Phil Spencer, CEO of Microsoft Gaming, said.
    • Bloomberg presented an inside look report at the current status of Axie Infinity, a play-to-earn blockchain technology game taking inspiration from the popular Pokémon franchise. The downturn in the game’s popularity has caused uproar in the player base.

    One last thought…

    Layoffs are hardly a good situation for a company or the workforce supporting and industry, especially while the uncertainties of Covid continue to present a challenge.

    One silver lining of layoffs in gaming is that the industry is ripe with investment across the board and as new studios keep appearing left and right talent is sure to be in demand.

    Layoffs affect more than a company's bottom line. But talent is set to ultimately flourish in the gaming industry.

    Don’t forget to follow us @INN_Technology for real-time news updates!

    Securities Disclosure: I, Bryan Mc Govern, hold no direct investment interest in any company mentioned in this article.

    Editorial Disclosure: The Investing News Network does not guarantee the accuracy or thoroughness of the information reported in the interviews it conducts. The opinions expressed in these interviews do not reflect the opinions of the Investing News Network and do not constitute investment advice. All readers are encouraged to perform their own due diligence.

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    https://www.linkedin.com/in/bryan-mc-govern-b23495b0/
    bmcgovern@investingnews.com
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    Bryan Mc Govern

    Bryan Mc Govern

    Senior Editor

    Bryan is a Senior Editor with INN. After graduating from the Langara journalism program he did some freelance reporting with community newspapers in British Columbia. He initially wrote about the life science space for INN and now spends his time covering the marijuana market, from Canadian LPs to US-based companies, and the impact of this sector on investors.

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    Bryan Mc Govern
    Bryan Mc Govern

    Senior Editor

    Bryan is a Senior Editor with INN. After graduating from the Langara journalism program he did some freelance reporting with community newspapers in British Columbia. He initially wrote about the life science space for INN and now spends his time covering the marijuana market, from Canadian LPs to US-based companies, and the impact of this sector on investors.

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