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NVIDIA Introduces Performance Features in GeForce RTX 2060 SUPER Series
NVIDIA (NASDAQ:NVDA), a gaming company announced that it has launched GeForce® RTX 2060 SUPER game series to deliver optimized game performance and power efficiency. This was introduced after a year of development on ray tracing, which improves graphic effects. As quoted in the press release: Ray tracing is the advanced graphics technique used to give …
NVIDIA (NASDAQ:NVDA), a gaming company announced that it has launched GeForce® RTX 2060 SUPER game series to deliver optimized game performance and power efficiency. This was introduced after a year of development on ray tracing, which improves graphic effects.
As quoted in the press release:
Ray tracing is the advanced graphics technique used to give movies their ultra-realistic visual effects. Only GeForce RTX™ GPUs use a hybrid architecture of advanced shading, programmable ray tracing and compute cores to deliver ray traced games in real time. Ray tracing is supported in industry standard APIs, including Microsoft DirectX Raytracing (DXR) and Vulkan, as well as in the game engines used by developers to create games, including Unreal Engine, Unity, Frostbite, id Tech, Northlight, 4A Engine and more.
Last month’s Computex and E3 trade events marked a milestone for real-time ray tracing, as a growing number of developers announced that they will be using it to create stunning visuals in their upcoming games. Call of Duty: Modern Warfare, Control, Cyberpunk 2077, Doom Eternal, Sword and Fairy 7, Watch Dogs: Legion, and Wolfenstein: Youngblood joined the list of major titles that will be using ray tracing. Battlefield V, Metro Exodus Quake II RTX, Shadow of the Tomb Raider, and Stay in the Light (early access) are already shipping with ray tracing support.
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