Gaming

Entrepreneurship Video Game Teaches Business-Concepts to Budding Collegiate Entrepreneurs

The Venture Valley game team today announced a new partnership with the Collegiate Entrepreneurs' Organization ® (CEO) to promote its entrepreneurship-based, business-strategy game. The Venture Valley team and CEO will collaborate on a variety of endeavors, including fall online tournaments; highlighted appearances at conferences; and marketing activities aimed at the CEO audiences.

CEO is the leading global network of more than 250 university and college campus chapters that represent more than 16K collegiate entrepreneurs. Venture Valley is a fast-paced multiplayer business strategy game where players take on the role of an entrepreneur, pitting their learned business savvy against others. Venture Valley is available for free (no in-app purchases or ads) on mobile ( iOS and Android ) and PC (via Steam ). The game will help CEO's members better understand what it takes to be a successful entrepreneur without the real-world risks.

CEO and Venture Valley will conduct a nationwide online tournament where CEO chapter members will compete against each other. The tournament is set to run this fall culminating in a large Venture Valley tournament at the 2022 CEO Global Conference & Pitch Competition in Chicago , October 28-30 . Last year the attendees of the CEO Global conference were given a sneak peek of the game by playing in a tournament conducted during the conference.  As CEO attendees built their ventures and fought off rivals, they learned real business and market skills and gained entrepreneurial experience. Venture Valley opened up a new way for the players to engage in discussions about running a business that weren't solely based around textbook readings.

"We had an amazing response to the game from CEO students. It was great to see how they were able to put their entrepreneurial expertise to the test in heated competitions and bring their learnings to life," said Beth Harris , Head of Game Marketing for the Venture Valley game.  "The expansion of our relationship with CEO will be a great win for students wanting to engage with business concepts in a risk-free environment."

"This partnership is a perfect path to meeting our members, where they are. With the increased use of social media and reduced attention span, gamifying financial literacy and entrepreneurship is a direct avenue to additional entrepreneurial action. The principles of startup resources, investments, expenses, capital financing, income, payroll and much more is put to the test in a fun, risk-free app," said James Zebrowski . "We are excited to partner with Venture Valley as it directly supports our mission to inform, support and inspire college students to be more entrepreneurial via new venture creation."

Venture Valley is a project of the Singleton Foundation for Financial Literacy and Entrepreneurship, a nonprofit public benefit corporation. The game takes budding entrepreneurs on a business-growing journey through 35 unique missions in either a single-player campaign, or pits them against friends and foes in competitive esports-style multiplayer play. Budding entrepreneurs learn real financial and business skills as they grow their business from one small pet-walking enterprise to multiple businesses, including a drone factory, a dating app development firm, a robot manufacturer, and many more. Business owners will experience the highs and lows of being their own boss, and will need to keep in mind that along with success comes rivals. Luckily, competition can be kept in check through competitive strategic duels using boost and adversity cards, adding fast-dealing esports-type play.

The global network of Collegiate Entrepreneurs' Organization represents 250 universities and college chapters domestically as well as chapters located in the United Arab Emirates , United Kingdom , Spain , Brazil , Australia , Canada , Oman and India . These chapters represent 16,500 collegiate entrepreneurs, each possessing an irrepressible spirit of the entrepreneurial mindset.  The mission of CEO is to inform, support and inspire college students to be more entrepreneurial via new venture creation.

More information on the Venture Valley game can be found at www.venturevalleygame.com and through social media channels:

About Venture Valley

The free-to-play Venture Valley game is a fast-paced multiplayer mobile and PC business strategy game where players take on the role of an entrepreneur, pitting their business savvy against that of others. The game is a project of The Singleton Foundation for Financial Literacy and Entrepreneurship, a nonprofit with the mission of making financial competence fun and engaging for everyone by using the power of entertainment to capture attention, create change, promote entrepreneurship, and to inspire individual achievement. https://venturevalleygame.com

About The Collegiate Entrepreneurs' Organization

The Collegiate Entrepreneurs' Organization (CEO), based in The University of Tampa's Lowth Entrepreneurship Center, a part of Sykes College of Business, is a 501(c)(3), not-for-profit corporation whose mission is to "inform, support and inspire college students to be entrepreneurial and to seek opportunity through enterprise creation." From its inception in 1984, the organization has grown to approximately 16,500 members, representing nearly 250 college- and university-based chapters.

About the Singleton Foundation

The mission of the Singleton Foundation is to make financial competence fun and engaging for everyone by using the power of entertainment to capture attention, create change, promote entrepreneurship and to inspire individual achievement. The Singleton Foundation for Financial Literacy and Entrepreneurship is a 501(c)(3).

Media Contacts:




For Venture Valley




Susan Lusty

Lori Mezoff

339162@email4pr.com

339162@email4pr.com



For Collegiate Entrepreneurs' Organization




James Zebrowski


339162@email4pr.com


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SOURCE Venture Valley Game

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East Side Games

The Office: Somehow We Manage Mobile Game Available Now

East Side Games Group (TSX: EAGR) (OTC: EAGRF) (" ESGG " or the " Company "), Canada's leading free-to-play mobile game group, in collaboration with Universal Games and Digital Platforms, announced today the worldwide launch of The Office: Somehow We Manage on iOS and Android. The free-to-play idle game is inspired by NBC's critically acclaimed, Emmy® Award-winning U.S. version of The Office which is now streaming exclusively on Peacock.

Watch the launch trailer here .

News Provided by Canada Newswire via QuoteMedia

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Tesla Vehicle Production & Deliveries and Date for Financial Results & Webcast for Second Quarter 2022

Tesla Vehicle Production & Deliveries and Date for Financial Results & Webcast for Second Quarter 2022

In the second quarter, we produced over 258,000 vehicles and delivered over 254,000 vehicles, despite ongoing supply chain challenges and factory shutdowns beyond our control. June 2022 was the highest vehicle production month in Tesla's history.

Production

Tesla will post its financial results for the second quarter of 2022 after market close on Wednesday, July 20, 2022. At that time, Tesla will issue a brief advisory containing a link to the Q2 2022 update, which will be available on Tesla's Investor Relations website. Tesla management will hold a live question and answer webcast that day at 4:30 p.m. Central Time (5:30 p.m. Eastern Time) to discuss the Company's financial and business results and outlook.

What : Date of Tesla Q2 2022 Financial Results and Q&A Webcast
When : Wednesday, July 20, 2022
Time : 4:30 p.m. Central Time / 5:30 p.m. Eastern Time
Q2 2022 Update : https://ir.tesla.com
Webcast : https://ir.tesla.com (live and replay)

Approximately two hours after the Q&A session, an archived version of the webcast will be available on the Company's website.

For additional information, please visit https://ir.tesla.com .

Our net income and cash flow results will be announced along with the rest of our financial performance when we announce Q2 earnings. Tesla vehicle deliveries represent only one measure of the company's financial performance and should not be relied on as an indicator of quarterly financial results, which depend on a variety of factors, including the cost of sales, foreign exchange movements and mix of directly leased vehicles.

Investor Relations Contact:
ir@tesla.com

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The first regulated crypto fund BELOBABA invests 1MEuro in Team Queso

  • BELOBABA becomes lead investor after the tokenisation of the club last March in a round of security token financing
  • The agreement was presented this Friday at the Ubeat Live festival, which served to detail Team Queso's new strategic alliance in its commitment to GameFi
  • This joint venture opens up a range of opportunities for collaboration between the two organisations through the creation of new lines of business

Team Queso, a leading esports club in mobile gaming, takes a step forward in its business strategy by incorporating BELOBABA, the leading investment fund in the tokenised video game industry and member of the Blockchain Game Alliance (BGA), as a lead investor, with a contribution of €1M.

The co-founder and CEO of Team Queso, Álvaro González de Buitrago, and the co-founder and Chairman of BELOBABA, Lluís Mas. (PRNewsfoto/BELOBABA)

Beyond the financial investment, BELOBABA will bring its proven expertise in the field of decentralised finance as the first hedge fund with a regulated security token (KHAN). In March of this year, the esports club opened a financing round through the issuance of security tokens that gave investors the right to participate in the company. In part, the sale of these is aimed at acquiring 20% of the club's equity.

BELOBABA and the Blockchain division of Team Queso, TQ Olympo, revealed the details of their strategic alliance that will lead the way in the tokenisation of esports, facilitating access to Blockchain Gaming to investors and fans; and that will also be a definitive step in the tokenisation of the club, a benchmark in mobile gaming and in its commitment to GameFi.

All of this was part of the opening day of the Ubeat Live esports, freestyle and urban art festival, which took place this Friday, 1 July, at Fira de Barcelona and will run until Sunday, 3 July. This event brings together the main esports clubs of the scene and is presented as a reference event for Gen Zers.

The co-founder and CEO of Team Queso, Álvaro González de Buitrago, explained during the presentation that the agreement reached with BELOBABA is "a fundamental strategic step in the trajectory of the club. To be backed by the first regulated crypto fund as a lead investor consolidates the project we started a few months ago with the tokenisation of the club and, secondly, makes us see that we are heading in the right direction. We want to revolutionise the esports sector with this step forward and having BELOBABA as a partner is the best guarantee of success".

"Being able to invest in a leading project with TQ Olympo is great news for the growth of BELOBABA. This strategic alliance will reaffirm the company's position as a benchmark investment fund in the sector of tokenised video games and their integration into esports, which are key for the mass adoption of cryptocurrencies," said the company's founder and chairman, Lluís Mas.

A pioneering agreement in the esports sector

With this agreement, BELOBABA will directly participate in Team Queso's business which, according to BELOBABA, is a "groundbreaking project in gaming and esports with great projection".

Thanks to this joint venture, the regulated crypto fund will have access to the entire community of one of the best teams in the world in terms of competition in mobile gaming, which opens up a wide range of possibilities for collaboration to grow both organisations through the opening of new lines of business such as cross-marketing actions; educational programmes in gaming, esports, blockchain and cryptocurrencies; or the creation of a venture capital area for joint investment and exploitation in new tokenised gaming projects.

For its part, the esports club, through the partnership with BELOBABA, receives in return a significant investment that will allow it to improve the different divisions of the club, its content creation and to invest in technology.

Team Queso not only offers content for entertainment, but also intends to provide extra value to its entire community and to this end will provide free training courses for all Team Queso investors, as well as boot camps for all those related to the gaming and esports sector. In addition, it will have a blockchain games research team that will promote the professionalisation of these blockchain games given that they are the games content creators play on a daily basis.

About Team Queso

Team Queso is a Spanish esports organisation founded in February 2017 by YouTuber Álvaro "Alvaro845" González de Buitrago and Alicia "Alimorol" Morote Oliver. It features teams competing via mobile, PC and console. The club was Clash Royale world champion in 2020, as well as several times European and South American champion in other titles such as Rocket League or PUBG Mobile. As part of its strategy to expand into new business areas, Team Queso acquired the esports information platform Appgrade and the Patographics studio, which is integrated into the audiovisual content department; in addition to the video game company Metaworld, from which Chili Cheese Games, a mobile and blockchain video game studio, originated.

About BELOBABA

BELOBABA is the first multi-strategy cryptocurrency hedge fund with a regulated security token. Endorsed by the Gibraltar Financial Services Commission, the KHAN token provides its holders with rights to capital growth from multiple trading strategies on specialised exchanges and a transparent governance regime, which enables investment decisions to be made with the advice of a team of specialist and experienced advisors who provide insight based on technical, fundamental, on-chain and sentiment analysis. BELOBABA also has a native utility token for its BBCN community, powered by the BELOBABA Academy training centre and available through the BELOBABA Launchpad incubator.

Photo - https://mma.prnewswire.com/media/1852376/BELOBABA.jpg

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SOURCE BELOBABA

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Gaming Innovation Group signs with a new online operator in Spain

Gaming Innovation Group Inc. (GiG) has signed an agreement with a brand new partner in Spain to provide its award winning platform, powering their move online.

The new partner already has an established retail business in the region, and the partnership will allow the new licensed brand to expand its operations online by the end of this year. It is expected that their digital transformation will take advantage of the substantial experience and knowledge that GiG can offer.

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Gaming Innovation Group signs Moosh in Portugal

- Gaming Innovation Group Inc. (GiG) has signed an agreement with a brand new partner Caravel Entertainment Limited (Caravel), best known for operating the 'Moosh' brand in Portugal to provide its award winning sportsbook and platform.

The deal, which represents a continued strengthening of GiG's targeted strategy in fast growing regulated markets, will see Caravel shift from its existing technology to GiG's for the moosh.pt site, and as such will provide immediate revenue opportunities from what is an existing database migration, scheduled to take place during Q4 2022.

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BORANETWORK's Country Club Membership NFT sold out in 19 seconds on the heels of BIRDIE SHOT character NFT

  • Country Club Membership 793 NFTs for whitelist sale and 307 NFTs for public sale all sold out
  • BORANETWORK to provide tBORA by lot as a reward to commemorate the sell-out

- BORANETWORK (representative Gyehan Song) said on the 1st day that the Country Club Membership NFT of BIRDIE SHOT: Enjoy & Earn, a casual golf game that is being developed by METABORA, a subsidiary of Kakao Games was sold out in 19 seconds after inception of the public sale.

BORANETWORK's Country Club Membership NFT sold out in 19 seconds on the heels of BIRDIE SHOT character NFT.

BORANETWORK released 1,100 Country Club Membership NFTs in the whitelist sale on the 29th through BORA PORTAL and the remaining 307 NFTs for all users on the 30th, selling them out in 19 seconds.

The Country Club Membership NFT is an extreme-mode golf course that provides CON as award in BIRDIE SHOT and users holding the NFT will be given a variety of benefits within the game continually.

BORANETWORK plans to provide the Country Club Membership NFT purchasers with tBORA by lot as a reward to celebrate the sell-out of NFT.

BIRDIE SHOT is a blockchain game version of Friends Shot: Golf for All that is serviced in Korea and globally. It is a casual golf game where users create their own golf teams and match with various players in golf courses across the world. Users can earn game money CON by winning a match against others and exchange it with tokens on BORA PORTAL for profits and have fun of Enjoy & Earn by growing and converting their characters into NFTs and trading them.

  • APPENDIX

* BORA PORTAL (URL): https://boraportal.com/

*BIRDIE SHOT Website URL: https://birdieshot.io/

  • Press release contacts

Deputy Head Seungmin Lee at METABORA, kelly.meta@metabora.io

Manager Dongwan Ha at METABORA, allen.meta@metabora.io

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SOURCE BORANETWORK

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DeepWell DTx Unveils Winners for Inaugural Mental Health Game Jam

First Place Winner "Inner Room" Claims $25,000 Prize from Among 100+ Entries Spotlighting Game-Forward Treatments for Stress, Depression and Anxiety

DeepWell Digital Therapeutics (DTx) has revealed the winners of the company's inaugural Mental Health Game Jam, hosted in partnership with Global Game Jam. Bringing together a community of global developers to create valuable therapeutic experiences through games, DeepWell's Mental Health Game Jam was created to inspire games that can entertain while simultaneously addressing stress, anxiety, and depression and foster support and understanding for those dealing with mental health challenges.

Judged by a trusted panel of game industry luminaries and medical veterans – including Shahid Ahmad , Rami Ismail , Dr. Leeza Maron , American McGee, Alanah Pearce and Dr. Anne Marie Porter – across multiple criteria including gameplay, treatment mechanics, and furthering of understanding for mental health issues, DeepWell is proud to announce the first class of winners from more than 100 games submitted:

GRAND PRIZE | $25,000 USD

GAME: Inner Room

DEVELOPER: byebyesama

DESCRIPTION: "Inner Room is a game where you play three days of lockdown as a person dealing with depression, where his place of true elaboration is in his dreams. When awake, our main character must complete the most mundane tasks – waking up, eating, showering, and opening a window. In any typical game, these tasks would require just one click. Now you will need your whole keyboard to sort them out."

LINK: https://byebyesama.itch.io/inner-room

SECOND PLACE | $10,000 USD

GAME: Biotopîco
DEVELOPER: Everyday Lemonade

DESCRIPTION: "In Bíotópico, players can grow real trees using the Oxygen resource that is produced from their breath practice. We're partnering with OneTreePlanted.org to plant a physical tree on the player's behalf each time a digital tree is grown."

LINK: https://everydaylemonade.itch.io/biotopico

THIRD PLACE | $5,000 USD

GAME: Fumble

DEVELOPER: ComfyDev

DESCRIPTION: "Fumble is a puzzle game about how it feels to struggle to talk. It tells the story of someone suffering from social anxiety without realising it… The gameplay acts as a playable metaphor of social anxiety and offers what we believe is one possible representation of what it feels like to have the condition."

LINK: https://namidasai.itch.io/fumble

"We truly believe in the power of games to help treat mental illness," said Mike Wilson , co-founder, DeepWell DTx. "It goes to show that the games community recognizes that games are and can be good for you, and we are excited about taking the first steps to making games that can serve as both entertainment and with therapeutic value."

In addition to the winners, DeepWell and Global Game Jam have also cited several others competitors for distinction as best-in-category finalists across a number of categories:

"Most Educational" – Game: "Balance It Out" | Developer: lukeamer | Link
"Most Innovative" – Game: " Can You ?" | Developer: devbymark | Link
"Most Engaging" – Game: "Mockingzen" | Developer: havana24 | Link
"Most Accessible" – Game: "Bottles" | Developer: zrrz111 | Link
"Best Art" – Game: "Mood Farm" | Developer: Peregon | Link
"Best Audio" – Game: "Inner Room" | Developer: byebyesama | Link

The full list of games created during the month of May for the challenge can be found on the Global Game Jam's itch.io page for free public access here .

Founded by Devolver Digital co-founder Mike Wilson and medtech innovator Ryan Douglas , DeepWell DTx) is a first-of-its-kind video game publisher and developer dedicated to creating best-in-class gameplay that can simultaneously entertain and deliver, enhance and accelerate treatment for an array of globally pervasive health conditions. DeepWell is backed by a team of more than 40 industry-leading creators, game designers, scientists and medical researchers, coming together to prove the power of games in addressing mental health.

For the latest updates, please visit DeepWellDTx.com .

About DeepWell DTx
DeepWell is a video game developer and publisher dedicated to making games that are simultaneously world-class entertainment, as well as therapeutic for a myriad of health concerns. Founded by game industry veteran Mike Wilson and medtech innovator Ryan Douglas , the company is guided by an advisory board of more than 40 industry-leading creators, game designers, scientists, and medical researchers.

Media Contacts
fortyseven communications - deepwell@fortyseven.com
DeepWell PR – press@deepwelldtx.com

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SOURCE DeepWell DTx

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