Gaming

Unruly Studios has partnered with USTA New England to combine coding and active play in the organization's network of afterschool tennis programs. Kids in Massachusetts Rhode Island and New Hampshire are playing tennis and learning to code at the same time with the help of Unruly Splats .

Invented by Boston -based Unruly Studios, Unruly Splats are programmable floor buttons that students stomp on to make them light up, play sounds, and collect points. Using an iPad or Chromebook, students can code them to create games that promote movement and teamwork like relay races, whack-a-mole, or games of their own design. Unruly Studios collaborated with USTA New England to create a custom lesson plan combining coding concepts and tennis skills.

"Unruly Splats are a strong gateway to STEM for kids who love sports," said Bryanne Leeming , CEO and Founder of Unruly Studios. "We can't wait to see what the USTA instructors and students come up with, whether it's coding their own training drills, or maybe using the Splats as targets for tennis balls. The sky is the limit."

The introduction of Unruly Splats was inspired by USTA New England's Innovation Challenge to come up with new ideas for tennis education that focus on inclusivity. Special education teacher and tennis coach, Resty Sepuan, created a program called Summer STEAM (science, technology, engineering, art, math).

"I chose STEAM because of its real world applications and how fascinating it would be to use it to show the scientific side of tennis," said Sapuan. "Not only could the idea help students retain academic skills that many lose during the summer, but it could help them become better, more technical tennis players."

USTA New England's Director of Recreational Programs & Facilities, Sarah Wishart , organized a trial run with Unruly Splats beginning in January 2022 with two New England National Junior Tennis and Learning Chapters, TeamFAME in Newport, RI and Sportsmen's Tennis & Enrichment Center in Dorchester, MA.

TeamFAME, which is based at the International Tennis Hall of Fame in Newport recently completed their pilot with fifth and sixth graders. Following tennis on Fridays, TeamFAME students spent an hour coding and playing games with Unruly Splats.

"They definitely learned a lot. As they changed the code, they could see their impact right away. They also benefited from having that physical movement piece and sound that correspond," said Jennie Schwab , TeamFAME Lead Enrichment Teacher. "Any type of opportunity like this for kids to code or just to experience something like this, even if it only touches a handful of kids, can be extremely beneficial."

Unruly Splats are now in the hands of Sportsmen's students in Dorchester , who will continue the pilot through April. USTA New England will also bring Unruly Splats to the New Hampshire Homeschool Tennis Program later this year.

"Funny enough, the first game we built for Unruly Splats on one of our earliest prototypes was a tennis game," said Leeming. "It took coordination between two players to volley light back and forth from Splat to Splat. So we've come full circle to be partnering with USTA."

About Unruly Studios
Unruly Studios is the creator of Unruly Splats , the first STEM learning tool that combines coding with active play. Unruly Studios' vision is to create an electronic playground that makes learning more playful, collaborative, and inclusive. The team is made up of experts in cognitive science, toy manufacturing, and education who bring broad industry experience from Scratch, Mattel, Nickelodeon, iRobot, Disney, and MIT Media Lab.

Contact:
Charlotte Ward
(530) 563-6860
333530@email4pr.com

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SOURCE Unruly Studios

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GAMING00
East Side Games

The Office: Somehow We Manage Mobile Game Available Now

East Side Games Group (TSX: EAGR) (OTC: EAGRF) (" ESGG " or the " Company "), Canada's leading free-to-play mobile game group, in collaboration with Universal Games and Digital Platforms, announced today the worldwide launch of The Office: Somehow We Manage on iOS and Android. The free-to-play idle game is inspired by NBC's critically acclaimed, Emmy® Award-winning U.S. version of The Office which is now streaming exclusively on Peacock.

Watch the launch trailer here .

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7Seas Entertainment Limited, launches the Gamer Shorts Mobile Application

Gamer Shorts is a first-of-its-kind mobile application in the world and the ultimate go-to destination for all gamers, with selected news, analyst perspectives, views on new investments, and innovations. The app, created by Hyderabad -based 7Seas Entertainment Limited (BSE: 7SEASL), already has 25 short and easy mobile games in place. Each swipe in the app caters to short games, and news in short format in a unique manner.

7Seas Entertainment Limited logo

Quick games in a variety of genres, such as racing, puzzles, and arcade sports, are available to players. Games in this app particularly are designed to be played quickly and casually while also being enjoyable.

"These games typically do not necessitate a high level of game comprehension. They can be played by simply clicking the game and starting it right away. The Gamer Shorts app, which contains over 25 such simple games, is now available on the Play Store. The company will soon make the app available to Apple customers. Another significant advantage of these small games is that they are lightweight for Android and iOS, soon another 25 such short games will be added to the app," according to Mr. L Maruti Sanker , Managing Director, 7Seas Entertainment Limited.

The app's diverse content mix includes hardware, PC, esports, metaverse, NFT, and mobile device reviews, and articles. Short news consumption has grown in popularity in recent years due to its ease of use and ability to be shared on social media. Gamer Shorts fills a void in the gaming industry by providing quick and brief gaming news as it happens.

Sensor Tower data points out that casual games account for 80% of all mobile game downloads and 35% of In-App Purchases. The data also says that Word-games produce at least twice as much money when ad monetization is taken into account, and just Hypercasual games are predicted to bring in $3.4 billion in ad-monetization revenue.

About 7Seas Entertainment Limited:
7Seas Entertainment Limited (formerly 7Seas Technologies Limited), currently listed on the Bombay Stock Exchange (BSE –7Seas scrip code 540874), is an independent, IP-based game development company. The company has many award winning games in its portfolio with an unmatched, wide spectrum of genres.

Media Contact:
L. Maruti Sanker , Managing Director
+91 40 495 33 636
info@7seasent.com

For more information, please visit our website www.7seasent.com

Photo - https://mma.prnewswire.com/media/1881133/Gamer_Shorts.jpg
Logo - https://mma.prnewswire.com/media/1881132/7Seas_Entertainment_Ltd_logo.jpg

Gamer Shorts Mobile Application

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SOURCE 7Seas Entertainment Limited

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Wizards of the Coast Reveals Exciting Lineup for Dungeons & Dragons and Magic: The Gathering

Showcase highlights partnerships, innovations to iconic roleplaying, card collecting games

Wizards of the Coast a gaming division of Hasbro (NASDAQ: HAS), today announced a lineup of innovative releases for later this year and beyond during their direct-to-fan virtual event, Wizards Presents. These initiatives enhance Hasbro's $2.1 billion games portfolio for players of all ages, which include iconic fantasy brands Magic: The Gathering and Dungeons & Dragons.

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Ubitus support Team17 to release Thymesia on Nintendo Switch, launching 18th August.

Ubitus K.K. (hereinafter Ubitus), a world-leading cloud gaming technology provider, supports Team17 Digital to release the cloud version of Thymesia on the Nintendo Switch TM platform. This cloud version will be released simultaneously with the PC, PlayStation 5, and Xbox Series X|S versions on 18 th August. Players in selected regions North America Asia and most of the Europe can find this exciting title on the Nintendo eShop.

Game screen of Thymesia

Same gameplay with less hurdle

Thymesia provides distinctive combat mechanics, and is highly anticipated by action RPG fans worldwide. Nintendo Switch action RPG fans can enjoy the same gameplay alongside players on other platforms, launching on the same date. A simple download of the small launcher program from the Nintendo eShop is all it takes to begin this thrilling experience.

" I would like to personally congratulate OverBorder Studio for creating this stunning works. It is great to work with Team 17 to release Thymesia on Nintendo Switch cloud platform, and reach worldwide Thymesia fans ," commented by, CEO of Ubitus, Wesley Kuo .

Nintendo Switch is a trademark of Nintendo.

About Team17 Digital
Founded in 1990, Team17 Digital is a leading developer, video games label, and creative partner for developers around the world. Part of Team17 Group plc, which floated on AIM in 2018, Team17 Digital has an extensive portfolio comprised of over 120 titles, and fully encapsulates the spirit of independent games. Team17 Digital's portfolio of multi-award-winning and award-nominated in-house brands include Hell Let Loose , Golf With Your Friends , The Escapists , and the iconic Worms franchise, alongside its games label partner titles, including the award-winning games Blasphemous , Greak: Memories of Azur , and Overcooked! franchise. Visit www.team17.com for more information.

About Ubitus

Ubitus operates the world's best cloud gamming platform with its patented GPU virtualization technology, and is dedicated to providing a superior user experience. Users can enjoy AAA gaming experience across various devices, such as smartphones, tablets, game consoles, smart TVs, and personal computers with either a mobile or a land based broadband network.

With innovative GameCloud technology, Ubitus is able to stream interactive media content with immersive experience on multi-devices for platform operators and digital content developers, to accelerate metaverse popularization with broad applications.

Contact Us

TEL: +81-3-6435-3295 ( Tokyo )
+886-2-2717-6123 ( Taipei )
Media contact: pr@ubitus.net
Business inquiry: contact@ubitus.net

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SOURCE Ubitus K.K.

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LootMogul and Aftermath Islands Metaverse Form Strategic Metaverse Multi-chain Partnership for Global Sports Fans

LootMogul and Aftermath Islands Metaverse have announced a multi-chain metaverse partnership that will expedite the adoption of blockchain gaming for sports organizations and athletes and truly deliver an immersive sports fans experience.

Lootmogul Sports Influencer led gaming, NFT, crypto Metaverse

LootMogul and Aftermath Islands Metaverse are creating a new virtual island dedicated to sports gaming and are creating unique customized Avatars for celebrities, collegiate and professional athletes allowing them to engage in w eb3 activities and the Metaverse.

"LootMogul is super excited about this partnership as it will help the global sports community to scale their identity across chains and will drive hyper fan adoption with avatars and personalized lands - create, secure, and customize your digital version with your real-world avatar benefits," said Raj Rajkotia, CEO, LootMogul.

"We are very excited to partner with LootMogul to accelerate their Metaverse activities and bring their programs, celebrities and athletes to Aftermath Islands," said David Lucatch , Managing Director, Aftermath Islands Metaverse Limited . "Today, more than ever, it is imperative that brands and personalities stake their value in blockchain and Metaverse activities as they become the next level of consumer engagement."

Aftermath Islands is led by an experienced group of entrepreneurs, designers, and developers who have worked with some of the world's most recognized and respected brands and institutions, such as Marvel, Paramount, DC Comics, Warner Bros, and more.

About LootMogul

LootMogul is an athlete-led sports metaverse ( web3 platform) that is powered by virtual real estate, training academies, blockchain games, commerce (NFTs), and in-real-life (IRL) rewards. LootMogul is expanding the web3 community by bringing web 2 gamers and sports fanatics to the metaverse. For more details, visit: https://lootmogul.com . Create and own your sports metaverse with real-world professional athletes from NBA, WNBA, NFL, MLB, Soccer, etc.

About Aftermath Islands Metaverse

Aftermath Islands Metaverse Limited is a Barbados corporation that is 50% owned and is controlled by Oasis Digital Studios Limited, a wholly owned subsidiary of Liquid Avatar Technologies Inc (CSE: LQID) (OTC: LQAVF) (FRA: 4T51). Aftermath Island Token Limited, a wholly owned subsidiary of Aftermath Islands Metaverse Limited, is a British Virgin Islands corporation

Learn about Aftermath Islands' virtual worlds here and read about how the project is reimagining Metaverse experiences in the future in the project light paper and sizzle reel .

Photo: https://mma.prnewswire.com/media/1880823/LM_Influencer.jpg
Photo: https://mma.prnewswire.com/media/1880936/Aftermath.jpg
Logo: https://mma.prnewswire.com/media/1880821/LootMogul_Logo.jpg

LootMogul Logo

Aftermath Islands Metaverse is an open-world, realistic graphic virtual world

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SOURCE LootMogul

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SKYPlay and Retrocat signed a contract for a new game's onboarding

On August 18th, 2022 SKYPlay Inc. announced that it signed a contract with Retrocat to onboard 'Project D'(TBA) on its blockchain platform, "SKYPlay" that will be released at the end of this month.

'Project D' is a maiden game by Jongbeom Lee as the CEO of Retrocat and will be available on SKYPlay within this year as an eP2E(easy play-to-earn) game.

News Provided by Canada Newswire via QuoteMedia

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Report by Perforce Software Forecasts that Streaming, the Cloud, and Creative Teams are the Future of Game Development

Survey of over 300 game development professionals finds Streaming, the cloud, and asset sharing and reuse to be critical to the future of game development.

Perforce Software, a leading provider of versioning, collaboration, and planning tools across the software development lifecycle, announced the release of the 2022 Game Development Trends & Forecast report, which outlines trends, challenges, and predictions for the future of game development. Key findings suggest that Cloud Streaming will become the leading platform by 2025, and as teams continue to move toward hybridremote work environments, the ability to easily share and reuse assets will be critical to their collaboration efforts.

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