Character Labs Announces Interoperable Characters for the Metaverse and Virtual Worlds

Character Labs' is taking the idea of interoperable characters for the Metaverse and virtual worlds to the next level. In a world-first, Character Labs' will be launching multi-skeleton characters - meaning that players are no longer bound to a single anatomical model for their character. Users can integrate, customize, buy, sell, rent and play with these virtual characters - animal, human, dragon, alien, or otherwise - across multiple platforms. In another world-first, these characters also feature "aesthetic compatibility" so that their appearance will match the aesthetic of the participating game they are used in.

Get early access by joining the waitlist at www.character.xyz

Character Labs, an innovative Metaverse startup, announces its closed alpha launch of interoperable characters for the Metaverse and virtual worlds, which will feature numerous never-before-seen innovations. This groundbreaking platform was developed by an experienced team of professionals with years of related experience. The development would provide a long-awaited solution for those who wanted to use a personalized character that they can carry across multiple virtual worlds. By integrating interoperable characters across the virtual worlds, Character Labs is empowering users with a whole new level of immersion, ownership and customization.


Cannot view this image? Visit: https://images.newsfilecorp.com/files/8781/136224_01e769a6147e9973_002.jpg

Character Lab's characters entering virtual worlds

"We created a platform and a marketplace for gamers, creators, and developers to find exactly the characters they're looking for and take it with them across any partnered worlds they participate in," says Zeno Saviour, Founder of Character Labs. "Traditionally, the time, money and emotional investment players would pour into a character would be locked into a specific game or its ecosystem. Interoperability means that restriction no longer applies."

"The feedback we received from gamers, indie developers, and AAA developers allowed us to build something truly unique. For players, the demand is for avatars, customization, creativity, and expression. For creators and developers, the demand is for high-quality player characters, NPCs, embodied AIs, and virtual influencers," explains Zeno. "In the present time, many virtual world experiences exist within walled gardens. However, with the rise of the Metaverse, there has been a trend towards more open, collaborative and interconnected ecosystems. We believe these trends will only grow moving forward unlocking even greater value."

Elaborating on the concept, Zeno adds, "Game experiences not only require interoperability but also aesthetic compatibility that matches the look and feel of the experience. Therefore, our Characters are designed to match the aesthetic of a wide range of participating world environments. For example, a player entering a photorealistic world will have their character appear more detailed; a player entering a voxelized world will see the same character now appear in a voxelized design that matches that virtual world, and so on."

Cannot view this image? Visit: https://images.newsfilecorp.com/files/8781/136224_01e769a6147e9973_003.jpg

Detailed version of the Character Lab's ninja character

Cannot view this image? Visit: https://images.newsfilecorp.com/files/8781/136224_01e769a6147e9973_004.jpg

Voxelized version of the Character Lab's ninja character

Before founding Character Labs, Zeno Saviour was a seasoned game developer with years of experience in top AAA gaming studios. Zeno observed that with the rise of the Metaverse and virtual worlds, characters have become one of the most important subjects for the future of gaming.

Cannot view this image? Visit: https://images.newsfilecorp.com/files/8781/136224_01e769a6147e9973_005.jpg

Ninja character chased by alien characters in a space virtual world

Cannot view this image? Visit: https://images.newsfilecorp.com/files/8781/136224_01e769a6147e9973_006.jpg

Left -The human form and its equivalent doppelganger version. Right - Doppelganger in a virtual world

That emphasis on character also inspired Zeno to enable digital twins to be created through the platform. "By talking closely to our users, we identified that the players had an interest in playing as themselves - quite literally - in their gameplay experiences. Our doppelganger feature allows our users to do just that, creating a new level of reality and immersiveness," remarks Zeno. The digital twin will not only mirror the player's face and overall appearance, but can also include everything from clothing to jewelry in the character.

Cannot view this image? Visit: https://images.newsfilecorp.com/files/8781/136224_01e769a6147e9973_007.jpg

Character XYZ's support for multi skeleton characters - showcasing Husky

Another world-first feature will be the accessibility of multi-skeleton characters. In simple terms, character models were previously constricted to the need to all rely on a default skeletal model. However, on the Character Labs' platform, users could potentially use skeletal models from animals to aliens - and nearly anything in between. That innovation alone massively expands player options for avatar designs. As Zeno describes, "Freedom of expression in the metaverse is meant to be limitless. Why should we limit ourselves with humanoid avatars?"

All of Character Lab's characters are fully decentralized, secured and tokenized using the ERC1155 standard - so any character purchased will be fully owned by the player. This also means that the platform is effectively a decentralized member-owned economy, with users able to integrate, customize, buy, sell, rent and play with their characters. According to Zeno "Of particular benefit to developers, lower-end character mesh files are starting as low as 100 KB, allowing them to be quickly and easily integrated and downloaded en-mass to populate live games and platforms."

Backed by an innovative concept and addressing the massively increasing demand for unique, high quality character designs, Character Labs is poised to script another success story in the world of next-generation blockchain applications.

Cannot view this image? Visit: https://images.newsfilecorp.com/files/8781/136224_01e769a6147e9973_008full.jpg

Multiple interoperable characters offered by Character Labs

About Character Labs

Character Labs is a metaverse startup company that offers interoperable characters for the metaverse and virtual worlds. The team at Character Labs is well-equipped to deal with the fast-paced challenges and opportunities presented by today's web 3.0.

For more information about Character Labs and other inquiries, visit their website or reach out via email or social media channels.

Cinematic Trailer: https://www.youtube.com/watch?v=rWMKCgci_Ho
Join the waitlist: www.character.xyz

Official Links
Instagram: https://www.instagram.com/characterxyz
Twitter: https://twitter.com/character_xyz
Tiktok: https://www.tiktok.com/@characterxyz
Discord: https://discord.gg/Nh8y5Y72tE
Linkedin: https://www.linkedin.com/company/characterxyz/

Media Contact
Company Name: Character Labs, Inc.
Contact Person: Zeno Saviour
Email: media@character.xyz
Country: USA
Website: https://www.character.xyz/

To view the source version of this press release, please visit https://www.newsfilecorp.com/release/136224

News Provided by Newsfile via QuoteMedia

GAMING00
The Conversation (0)
East Side Games

The Office: Somehow We Manage Mobile Game Available Now

East Side Games Group (TSX: EAGR) (OTC: EAGRF) (" ESGG " or the " Company "), Canada's leading free-to-play mobile game group, in collaboration with Universal Games and Digital Platforms, announced today the worldwide launch of The Office: Somehow We Manage on iOS and Android. The free-to-play idle game is inspired by NBC's critically acclaimed, Emmy® Award-winning U.S. version of The Office which is now streaming exclusively on Peacock.

Watch the launch trailer here .

News Provided by Canada Newswire via QuoteMedia

Keep reading...Show less
Person holding phone that says "GameStop" in front of stock trading charts.

GameStop Frenzy Cools, E*Trade Considers Roaring Kitty Ban

GameStop (NYSE:GME) continues to cool following a trading frenzy that drove shares up by 75 percent between the close of trading last Friday (May 31) and the start of trading on Monday (June 3).

The brief rally, which took GameStop shares to US$40.09 on Monday morning, was sparked by a Reddit (NYSE:RDDT) post made late Sunday (June 2) by an account tied to the video game retailer's most prominent supporter, Keith Gill.

Gill, who ignited the meme stock craze in 2021 and is known as Roaring Kitty on other platforms, posted a screenshot on Reddit's Superstonk subreddit that shows a purported US$175 million position in GameStop shares and call options.

Keep reading...Show less
Cell phone showing GameStop stock chart.

GameStop Surges Over 70 Percent in Flashback to 2021 Frenzy

Over three years after the infamous GameStop (NYSE:GME) short squeeze, the American retailer’s share price skyrocketed as much as 110 percent on Monday (May 13) before pulling back to a more than 70 percent gain.

The surge came on the heels of a social media post by "Roaring Kitty," also known as Keith Gill. His first online appearance since 2021 has reignited memories of the meme stock frenzy that captivated markets in 2021.

Gill, who gained notoriety for his bullish stance on GameStop, posted a meme on X (formerly Twitter) depicting a focused video gamer. It received widespread attention, accumulating over 81,000 likes and 9,000 comments in just a few hours.

Keep reading...Show less
NorthStar Gaming Chairman and CEO Michael Moskowitz.

NorthStar Gaming Leverages Content to Create Engaged, Active Players, CEO Says

NorthStar Gaming (TSXV:BET,OTCQB:NSBBF) is leveraging its rich, compelling content to better engage its customers, which ultimately leads to higher revenue, said NorthStar Chairman and CEO Michael Moskowitz, following an earlier announcement that the company is rolling out enhancements to the Sports Insights content on its platform.

“From the time that we founded NorthStar Gaming, we took the view that providing compelling content would lead to higher engagement with our customers,” he said. "And we're finding just that. We're planning to launch Sports Insights 2.0 in the first half of 2024 with redesigned sports and homepages, live scoreboards and tickers, live odds, trending topics and a greater tie-in in terms of the player journey and promotional offers that we provide to them."

Moskowitz noted that leveraging content helps attract new customers, with several media organizations using the company’s content on their own sites. “Ultimately, these articles and this content will help to create awareness around the NorthStar Bets brand and platform, and ultimately drive traffic to our site, which will convert into revenue.”

Keep reading...Show less
hand touching phone

Game-changing Prospects for the iGaming Market

iGaming has grown considerably in recent years. Driven by innovations in web technology and a changing regulatory landscape, online casinos and sportsbooks are more popular than ever.

To understand how the landscape may change moving forward, investors should assess how the industry has evolved in recent years.

Keep reading...Show less
smartphone on podium

Top Trends Shaping the Canadian iGaming Market

From emerging technologies to evolving regulations, the trajectory of iGaming has changed substantially in recent years as the market has experienced significant growth.

In 2022, Ontario's provincial government introduced game-changing legislation that established a regulatory framework for iGaming. Due to this legislation, regulated iGaming successfully displaced the unregulated market, according to Attorney General Doug Downey, creating over 1.6 million active player accounts across more than 70 operator websites as of April 2023 — just over one year following the change.

Ontario's regulation has also laid the groundwork for widespread change in the iGaming space across Canada. As iGaming continues to evolve, it's important to have a deeper understanding of both new and existing trends that will shape the industry's future, as well as regulations.

Keep reading...Show less

Latest Press Releases

Related News

×