StarX Launches StarMaker VR, Bringing Cutting-edge Social Entertainment Experiences to Users Around The World

On October 28 the entertainment and social platform StarX announced that it had laid out the VR track and launched the StarMaker VR version in the third quarter of 2022. Four music games have been launched on Meta's Oculus App Lab, SideQuest, and Steam VR platforms. It will bring cutting-edge social entertainment experiences to users around the world.

The continuous popularity of the metaverse and the technological progress of hardware equipment drive the rapid development of the virtual reality industry. After in-depth research on the trend, StarX actively laid out the VR content direction and launched the StarMaker VR version in the third quarter to bring users a unique entertainment and social new experience.

StarMaker VR has launched four products: Sing Star, Taiko Star , Blade Star, and Shooting Star. Sing Star brings an immersive music experience to users, allowing users to listen to music, karaoke, play Musical Instruments and even hold concerts in virtual reality. Taiko Star and Blade Star are music rhythm games, players can beat the drum according to the music rhythm, or hold a lightsaber to slash the square. Shooting Star is a music shooting game, which combines shooting gameplay with rhythm, allowing users to enjoy the dual experience brought by the game and music.

At the same time, the StarMaker VR version will introduce artificial intelligence technology in all aspects of composition, arrangement, singing, and so on to improve the user experience. So far, StarMaker VR has been launched on Meta's Oculus App Lab, SideQuest, and Steam VR platforms, and more platforms will be launched in the future, bringing cutting-edge entertainment and social experience to music lovers.

In the third quarter, StarXMusicX Lab music laboratory launched 10 new AI songs, and the new songs have been online on major platforms at home and abroad. MusicX Lab has also cooperated with several head companies, with customers in music, automotive, games, education, fashion, entertainment, and other industries. The continuous empowerment of advanced technology and the continuous enrichment of the product matrix will inject a strong impetus into the development of StarX.

Cision View original content: https://www.prnewswire.com/news-releases/starx-launches-starmaker-vr-bringing-cutting-edge-social-entertainment-experiences-to-users-around-the-world-301665075.html

SOURCE StarX

News Provided by PR Newswire via QuoteMedia

GAMING00
The Conversation (0)
East Side Games

The Office: Somehow We Manage Mobile Game Available Now

East Side Games Group (TSX: EAGR) (OTC: EAGRF) (" ESGG " or the " Company "), Canada's leading free-to-play mobile game group, in collaboration with Universal Games and Digital Platforms, announced today the worldwide launch of The Office: Somehow We Manage on iOS and Android. The free-to-play idle game is inspired by NBC's critically acclaimed, Emmy® Award-winning U.S. version of The Office which is now streaming exclusively on Peacock.

Watch the launch trailer here .

News Provided by Canada Newswire via QuoteMedia

Keep reading...Show less
NorthStar Gaming Holdings (TSXV:BET)

NorthStar Gaming Holdings


Keep reading...Show less
Person holding phone that says "GameStop" in front of stock trading charts.

GameStop Frenzy Cools, E*Trade Considers Roaring Kitty Ban

GameStop (NYSE:GME) continues to cool following a trading frenzy that drove shares up by 75 percent between the close of trading last Friday (May 31) and the start of trading on Monday (June 3).

The brief rally, which took GameStop shares to US$40.09 on Monday morning, was sparked by a Reddit (NYSE:RDDT) post made late Sunday (June 2) by an account tied to the video game retailer's most prominent supporter, Keith Gill.

Gill, who ignited the meme stock craze in 2021 and is known as Roaring Kitty on other platforms, posted a screenshot on Reddit's Superstonk subreddit that shows a purported US$175 million position in GameStop shares and call options.

Keep reading...Show less
Cell phone showing GameStop stock chart.

GameStop Surges Over 70 Percent in Flashback to 2021 Frenzy

Over three years after the infamous GameStop (NYSE:GME) short squeeze, the American retailer’s share price skyrocketed as much as 110 percent on Monday (May 13) before pulling back to a more than 70 percent gain.

The surge came on the heels of a social media post by "Roaring Kitty," also known as Keith Gill. His first online appearance since 2021 has reignited memories of the meme stock frenzy that captivated markets in 2021.

Gill, who gained notoriety for his bullish stance on GameStop, posted a meme on X (formerly Twitter) depicting a focused video gamer. It received widespread attention, accumulating over 81,000 likes and 9,000 comments in just a few hours.

Keep reading...Show less
NorthStar Gaming Chairman and CEO Michael Moskowitz.

NorthStar Gaming Leverages Content to Create Engaged, Active Players, CEO Says

NorthStar Gaming (TSXV:BET,OTCQB:NSBBF) is leveraging its rich, compelling content to better engage its customers, which ultimately leads to higher revenue, said NorthStar Chairman and CEO Michael Moskowitz, following an earlier announcement that the company is rolling out enhancements to the Sports Insights content on its platform.

“From the time that we founded NorthStar Gaming, we took the view that providing compelling content would lead to higher engagement with our customers,” he said. "And we're finding just that. We're planning to launch Sports Insights 2.0 in the first half of 2024 with redesigned sports and homepages, live scoreboards and tickers, live odds, trending topics and a greater tie-in in terms of the player journey and promotional offers that we provide to them."

Moskowitz noted that leveraging content helps attract new customers, with several media organizations using the company’s content on their own sites. “Ultimately, these articles and this content will help to create awareness around the NorthStar Bets brand and platform, and ultimately drive traffic to our site, which will convert into revenue.”

Keep reading...Show less
hand touching phone

Game-changing Prospects for the iGaming Market

iGaming has grown considerably in recent years. Driven by innovations in web technology and a changing regulatory landscape, online casinos and sportsbooks are more popular than ever.

To understand how the landscape may change moving forward, investors should assess how the industry has evolved in recent years.

Keep reading...Show less
smartphone on podium

Top Trends Shaping the Canadian iGaming Market

From emerging technologies to evolving regulations, the trajectory of iGaming has changed substantially in recent years as the market has experienced significant growth.

In 2022, Ontario's provincial government introduced game-changing legislation that established a regulatory framework for iGaming. Due to this legislation, regulated iGaming successfully displaced the unregulated market, according to Attorney General Doug Downey, creating over 1.6 million active player accounts across more than 70 operator websites as of April 2023 — just over one year following the change.

Ontario's regulation has also laid the groundwork for widespread change in the iGaming space across Canada. As iGaming continues to evolve, it's important to have a deeper understanding of both new and existing trends that will shape the industry's future, as well as regulations.

Keep reading...Show less

Latest Press Releases

Related News

×