Gaming

Playground Ventures Inc (CSE: PLAY) (the "Company") is pleased to provide an update on its joint venture subsidiary MotionPix Game Studio Inc ("MotionPix") and the launch of its exclusive Paramount Pictures licensed mobile game TOP GUN LEGENDS ("Legends").

MotionPix, as the developer of LEGENDS, is the only official licensed mobile game for the Paramount Pictures' Top Gun franchise, with the IP under license from Paramount Pictures in partnership with Paramount Consumer Products. Top Gun was originally released in May 1986 and went on to become a huge commercial success, grossing over $357 million USD with a production budget of $15 million USD.[1] Its popularity endured, with the film setting numerous Home Media records and earning a 2013 re-release in IMAX. Top Gun's cinematic legacy was set in stone after being selected for preservation in the National Film Registry by the United States Library of Congress in 2015.

As the highly anticipated release of the movie sequel rolls out this week, critical reviews have been strong. "Top Gun: Maverick pulls off a feat even trickier than a 4G inverted dive, delivering a long-belated sequel that surpasses its predecessor in wildly entertaining style" - Rotten Tomatoes - critics consensus 97%[2]

Cannot view this image? Visit: https://orders.newsfilecorp.com/files/5768/124960_69deef8b0485e829_001.jpg

Figure 1

To view an enhanced version of this graphic, please visit:
https://orders.newsfilecorp.com/files/5768/124960_69deef8b0485e829_001full.jpg

LEGENDS was developed and distributed by partners and industry veterans at MotionPix. The game is a 3D shooter which combines the easy-to-pick up, addictive gameplay of arcade shooters with competitive Player Vs Player ("PvP") features and a rich game meta based on Top Gun lore.

"We're delighted to be releasing the exclusive official Top Gun mobile game! We're determined to capture the same sense of thrill and fist-pumping excitement from the Top Gun movies and deliver it to mobile devices worldwide. Our marketing strategy combines industry best-practices from both Free to Play ("F2P") Arcade and Role-Playing Games ("RPG") while leveraging the seminal Top Gun IP. We're looking forward to bringing a memorable playing experience to gamers worldwide that showcases one of Hollywood's most iconic film franchises, and to scale Top Gun Legends to its full potential." - Jon Gill, Chairman of Playground Ventures Inc.

With this high-quality addition to their growing catalogue of digital assets, the Company is well positioned to increase their presence in digital media and entertainment while aligning with key industry leaders. With the scheduled game release coordinated with the official movie launch on May 27th, 2022, the game will have maximum exposure to Top Gun fans, old and new, to increase the potential number of users and revenue. Top Gun Legends, in its limited tech release had over 17,000 downloads surpassing expectations and is now available globally on iOS and Android.

Cannot view this image? Visit: https://orders.newsfilecorp.com/files/5768/124960_69deef8b0485e829_002.jpg

Figure 2

To view an enhanced version of this graphic, please visit:
https://orders.newsfilecorp.com/files/5768/124960_69deef8b0485e829_002full.jpg

About Paramount Consumer Products

Paramount Consumer Products oversees all licensing and merchandising for Paramount, a leading global media and entertainment company that creates premium content and experiences for audiences worldwide. Driven by iconic consumer brands, Paramount Consumer Products' portfolio includes a diverse slate of brands and content from BET, CBS (including CBS Television Studios and CBS Television Distribution), Comedy Central, MTV, Nickelodeon, Paramount Pictures and Showtime. With properties spanning animation, live-action, preschool, youth and adult, Paramount Consumer Products is committed to creating the highest quality product for some of the world's most beloved, iconic franchises. Additionally, Paramount Consumer Products oversees the online direct-to-consumer business for CBS and Showtime programming merchandise, as well as standalone branded ecommerce websites for Star Trek, SpongeBob, South Park, and MTV.

[1]https://www.imdb.com/title/tt0092099/
[2]https://www.rottentomatoes.com/m/top_gun_maverick

For further information, please contact:
Jon Gill, Chairman
Tel: 416-361-1913
Email: investors@playgroundventures.com

Click here to connect with Playground Ventures Inc (CSE: PLAY) to receive an Investor Presentation

Source

PLAY:CC
Playground Ventures

Playground Ventures

Overview

The well-established video gaming industry is expected to grow at a CAGR of 9.33 percent to reach a worldwide market value of US$222.9 billion by 2025. The largest segment of this industry is mobile gaming, which reached a market value of US$110 billion in 2021 worldwide. The attractive revenues in this industry have led to major partnerships between video gaming companies and large television and film production studios. Ubisoft Entertainment SA (EPA:UBI) produced ‘South Park’ and ‘Avatar’ games while Insomniac Games Inc. produced ‘Spider-man’ games.

The Walt Disney Company’s 2017 deal with EA to exclusively develop ‘Star Wars’ products has reportedly generated billions of dollars in revenue for EA with the related mobile game currently being classified as a billion-dollar entity. As a result, companies in the video gaming industry and, more specifically, the mobile gaming industry with products released in partnership with large entertainment production studios may be an intriguing investment for investors seeking a significant return on investment.

Playground Ventures (CSE:PLAY) is an active management company focused on identifying, acquiring, financing and supporting private companies in the mobile game and digital media industries. The company seeks to create shareholder value by offering early-stage access to a portfolio of private companies with highly prospective products and projects.

In April 2021, Playground Ventures acquired 40 percent interest in MotionPix Game Studio as part of a joint venture with Ludare Groups Inc. The MotionPix Game Studio joint venture will launch a high-profile mobile gaming asset that has already been fully developed. The mobile game is set to be released in the second quarter of 2022 in conjunction with a highly anticipated blockbuster movie release.

In May 2021, Playground Ventures seed invested C$350,000 in TinyRex Games Inc. for the rights to certain shares in the capital of the company. Led by a management team with a history of success in the mobile gaming and social casino industry, this partnership will bring to market three exciting idle genre games over the course of the next two years. The games will be available on iOS and Android mobile platforms with the first release ready for download in early 2022.

In July 2021, Playground Ventures entered a seed investment agreement to acquire up to 60 percent interest in GG Hub SRL (“Got Game”). Got Game is an Italian media gaming corporation founded by an experienced team of entrepreneurs and broadcasting professional. The team is building a vertically integrated European based broadcast and streaming channel that will focus on the gaming, Esports and digital media world. With a targeted launch date of late Q4 2021 for their Italian platform, this channel will provide 24/7 media content that will be translated into multiple languages and available on several media platforms. They are currently in discussions with providers to expand into different European countries.

In October 2021, Playground Ventures completed the acquisition of Countervail Games Ltd., a mobile game developer with exclusive rights to a proprietary mobile game project. This game was developed alongside another high-profile game developer and is licensed with Braille Skateboarding, the largest online skateboarding community in the world. Their first project titled “Skate Video Tycoon” capitalizes on Patent Pending Proprietary IP of the integration of Live video and Digital media in an Idle genre game. This game is currently in soft launch and is getting ready for the user acquisition phase of commercialization.

Playground Ventures has a strong equity position with C$1.73 million raised in three months, for a total of C$2.53 million raised in the past year. The funds have been used to complete the strategic portfolio acquisitions and joint ventures previously mentioned.

As a new company with an active acquisition strategy, Playground Ventures boasts a tight capital structure with 55,402,237 shares outstanding with 60 to 70 percent of shares currently held by company insiders. The company also has an impressive market capitalization of $11,080,447 with a share price of $0.20.

Going forward, the company plans to bring its current assets to market and expects to be cash-flowing in the first half of 2022. As Playground Ventures continues to scale its operations, they will work towards having its own in-house user acquisition assets and will move to hire a CTO. The management team is also in the process of performing its due diligence on several local and global opportunities to expand its portfolio of assets.

The company is led by a thoroughly experienced management and advisory team with decades in the gaming and investment industries. Playground Ventures advisory board includes key industry leaders with a network of strong industry connections to facilitate deals and company progress.

Company Highlights

  • Playground Ventures is an active management company focused on identifying, acquiring, financing and supporting private companies in the mobile game and digital media industries.
  • Playground Ventures creates shareholder value by offering early-stage access to a portfolio of private companies in the digital media and mobile gaming sectors with highly prospective products and projects. The company plans to be cash flowing in the first half of 2022.
  • The company acquired 40 percent interest in MotionPix Game Studio as part of a joint venture. MotionPix Game Studio will launch a high-profile mobile gaming asset that has already been fully developed and is set to be released in the second quarter of 2022 in conjunction with a highly anticipated blockbuster movie release.
  • Playground Ventures seed invested C$350,000 into TinyRex Games Inc. for the rights to certain shares in the capital of the company. This partnership will bring to market three exciting idle genre games with the first release in 2022.
  • The company also recently acquired Countervail Games Ltd. which has exclusive rights to a proprietary mobile game project with another high-profile game developer. The mobile game project that utilizes Patent Pending Proprietary IP was soft launched in July 2021 and is licensed with Braille Skateboarding, the largest online skateboarding community in the world.
  • Playground Ventures entered into an investment agreement to acquire up to 60 percent interest in GG Hub SRL, an Italian company that is building a vertically integrated European based broadcast and streaming channel. Currently, Playground Ventures owns 20 percent in GG Hub.
  • The company is led by a highly experienced management and advisory team with decades in the gaming and investment markets industries.
  • Tight capital structure with 55,402,237 shares outstanding with 60 to 70 percent of shares currently held by company insiders.

Key Projects

Management Team

Jon Gill - Chairman

Jon Gill is a former operating partner at HSD Capital which is a merchant bank. Gill is president and CEO of Super Electric Corporation which is a consumer products company based in North America and Asia. Gill is also a managing director of SEGA Entertainment Canada. He also spent 11 years with a national brokerage firm and was the past president and chairman of the Toronto Investment Dealers Association.

Chris Irwin - CEO and Director

Chris Irwin practices securities and corporate and commercial law. Irwin is also the president of Irwin Professional Corporation. He advises a number of public companies on a variety of issues including compliances, regulatory issues, reverse-takeover transactions, initial public offerings and M&A.

Harrison Reynolds - Director

Harrison Reynolds is an entrepreneur in the tech and entertainment sectors. He has been a founding member of multiple venture-backed startups in the film and mobile gaming industries and has assisted in their concept development, corporate strategy and raising of private equity.

Emma Fairhurst - Director

Ms. Fairhurst has over 20 years experience in the venture capital, financial and public company markets. Ms. Fairhurst worked at Canaccord Genuity Corp. where she administered hundreds of millions in assets, private placements and financings before becoming an investor in her own right. Ms. Fairhurst subsequently went on to be a founder and executive in the resource and tech business venture sector. Ms. Fairhurst has extensive board experience as a director and officer of publicly traded companies. Ms. Fairhurst has over 15 years experience with international development and corporate responsibility, working significantly in East Africa. Ms. Fairhurst is a director and founding member of Global Change for Children Society.

Kaylee Whitcroft - CFO

Kaylee Whitcroft most recently served as the Controller and Senior Manager of Acquisitions at an international company, where she managed a finance team in a division that had grown over 100% in one year through significant acquisition activity. She started her career at Deloitte LLP where she became a manager in the audit practice, working with multiple technology companies. Ms. Whitcroft has a Bachelor of Management and Organization Studies with an honour's specialization in accounting with distinction from Western University. She received her CA, CPA designation in 2017.

Jay Balmer - Advisor

Jay Balmer held a former leadership position at EA Games where he created the revolutionary and patented gameplay controls for the award-winning Skate franchise. Balmer joins the advisory board with 17 years of industry experience and as a founding partner of Session Games.

Ron Segev - Advisor

Ron Segev is a founding partner of Segev LLP and recognized by chambers and partners as one of the top gaming lawyers in the country. He has extensive experience in private and public M&A and finance transactions. Segev sits on the board of several publicly-traded companies.

Andrew Murphy - Advisor

Andrew Murphy has 20 years of industry experience and currently is a founding partner of Session Games. While at EA Games and Microsoft, he created the worlds for the SSX trilogy, Need for Speed and the Gears of War Franchise.

Sheldon Inwentash - Advisor

Sheldon Inwentash is the founder, chairman and CEO of ThreeD Capital Inc. which is a publicly traded Venture Capital fund. Inwentash has over 30 years of investing experience and has been an early investor in several companies that have had successful exits.

Ian Verchere - Advisor

Ian Verchere was involved in the creation of over 40 games that have generated over $1 billion in retail value while working for publishers such as EA, Sony, Disney and ESPN. Verchere has over 30 years of industry experience and is a founding partner of Session Games.

Kenny Huang - Advisor

Kenny Huang is a co-founder of the Bluebat game that was acquired by Greentube. Huang is credited for his contribution with 7 Triple A titles including NHL, Fight Night, FIFA, NBA and Madden. Huang is the founder and current CEO of TinyRex Games.

Ben Stoddard - Advisor

Ben Stoddard created several number one free-to-play action sports games, shipped multiple titles for Red Bull Media House and has participated in the development of EA titles such as the Skate and SSX franchises. Stoddard has 15 years of industry experience and is a founding partner of Session Games.

Sam Chandola - Advisor

Mr. Chandola is a serial entrepreneur who was previously the founder of V2 Games (acquired by Victory Square Technologies Inc.), Pepper Esports (acquired by TGS Esports Inc.), and Openspot Technologies (private acquisition). Sam serves as an adviser to several gaming start-ups and is a recipient of the 2014 BC Business Top 30 under 30 award, the RBC Top 75 Canadian Immigrant award, and the 2017 TMX Canada's Next 150 award. In 2021, he was also named as one of the Top 24 people of Asian Descent to Watch by the Vancouver Economic Commission. Currently he is the founder of First Fund where he has invested in over 35 gaming and technology startups at the pre-seed and seed stage.


Tesla Vehicle Production & Deliveries and Date for Financial Results & Webcast for Second Quarter 2022

Tesla Vehicle Production & Deliveries and Date for Financial Results & Webcast for Second Quarter 2022

In the second quarter, we produced over 258,000 vehicles and delivered over 254,000 vehicles, despite ongoing supply chain challenges and factory shutdowns beyond our control. June 2022 was the highest vehicle production month in Tesla's history.

Production

Tesla will post its financial results for the second quarter of 2022 after market close on Wednesday, July 20, 2022. At that time, Tesla will issue a brief advisory containing a link to the Q2 2022 update, which will be available on Tesla's Investor Relations website. Tesla management will hold a live question and answer webcast that day at 4:30 p.m. Central Time (5:30 p.m. Eastern Time) to discuss the Company's financial and business results and outlook.

What : Date of Tesla Q2 2022 Financial Results and Q&A Webcast
When : Wednesday, July 20, 2022
Time : 4:30 p.m. Central Time / 5:30 p.m. Eastern Time
Q2 2022 Update : https://ir.tesla.com
Webcast : https://ir.tesla.com (live and replay)

Approximately two hours after the Q&A session, an archived version of the webcast will be available on the Company's website.

For additional information, please visit https://ir.tesla.com .

Our net income and cash flow results will be announced along with the rest of our financial performance when we announce Q2 earnings. Tesla vehicle deliveries represent only one measure of the company's financial performance and should not be relied on as an indicator of quarterly financial results, which depend on a variety of factors, including the cost of sales, foreign exchange movements and mix of directly leased vehicles.

Investor Relations Contact:
ir@tesla.com

News Provided by Business Wire via QuoteMedia

Keep reading...Show less

The first regulated crypto fund BELOBABA invests 1MEuro in Team Queso

  • BELOBABA becomes lead investor after the tokenisation of the club last March in a round of security token financing
  • The agreement was presented this Friday at the Ubeat Live festival, which served to detail Team Queso's new strategic alliance in its commitment to GameFi
  • This joint venture opens up a range of opportunities for collaboration between the two organisations through the creation of new lines of business

Team Queso, a leading esports club in mobile gaming, takes a step forward in its business strategy by incorporating BELOBABA, the leading investment fund in the tokenised video game industry and member of the Blockchain Game Alliance (BGA), as a lead investor, with a contribution of €1M.

The co-founder and CEO of Team Queso, Álvaro González de Buitrago, and the co-founder and Chairman of BELOBABA, Lluís Mas. (PRNewsfoto/BELOBABA)

Beyond the financial investment, BELOBABA will bring its proven expertise in the field of decentralised finance as the first hedge fund with a regulated security token (KHAN). In March of this year, the esports club opened a financing round through the issuance of security tokens that gave investors the right to participate in the company. In part, the sale of these is aimed at acquiring 20% of the club's equity.

BELOBABA and the Blockchain division of Team Queso, TQ Olympo, revealed the details of their strategic alliance that will lead the way in the tokenisation of esports, facilitating access to Blockchain Gaming to investors and fans; and that will also be a definitive step in the tokenisation of the club, a benchmark in mobile gaming and in its commitment to GameFi.

All of this was part of the opening day of the Ubeat Live esports, freestyle and urban art festival, which took place this Friday, 1 July, at Fira de Barcelona and will run until Sunday, 3 July. This event brings together the main esports clubs of the scene and is presented as a reference event for Gen Zers.

The co-founder and CEO of Team Queso, Álvaro González de Buitrago, explained during the presentation that the agreement reached with BELOBABA is "a fundamental strategic step in the trajectory of the club. To be backed by the first regulated crypto fund as a lead investor consolidates the project we started a few months ago with the tokenisation of the club and, secondly, makes us see that we are heading in the right direction. We want to revolutionise the esports sector with this step forward and having BELOBABA as a partner is the best guarantee of success".

"Being able to invest in a leading project with TQ Olympo is great news for the growth of BELOBABA. This strategic alliance will reaffirm the company's position as a benchmark investment fund in the sector of tokenised video games and their integration into esports, which are key for the mass adoption of cryptocurrencies," said the company's founder and chairman, Lluís Mas.

A pioneering agreement in the esports sector

With this agreement, BELOBABA will directly participate in Team Queso's business which, according to BELOBABA, is a "groundbreaking project in gaming and esports with great projection".

Thanks to this joint venture, the regulated crypto fund will have access to the entire community of one of the best teams in the world in terms of competition in mobile gaming, which opens up a wide range of possibilities for collaboration to grow both organisations through the opening of new lines of business such as cross-marketing actions; educational programmes in gaming, esports, blockchain and cryptocurrencies; or the creation of a venture capital area for joint investment and exploitation in new tokenised gaming projects.

For its part, the esports club, through the partnership with BELOBABA, receives in return a significant investment that will allow it to improve the different divisions of the club, its content creation and to invest in technology.

Team Queso not only offers content for entertainment, but also intends to provide extra value to its entire community and to this end will provide free training courses for all Team Queso investors, as well as boot camps for all those related to the gaming and esports sector. In addition, it will have a blockchain games research team that will promote the professionalisation of these blockchain games given that they are the games content creators play on a daily basis.

About Team Queso

Team Queso is a Spanish esports organisation founded in February 2017 by YouTuber Álvaro "Alvaro845" González de Buitrago and Alicia "Alimorol" Morote Oliver. It features teams competing via mobile, PC and console. The club was Clash Royale world champion in 2020, as well as several times European and South American champion in other titles such as Rocket League or PUBG Mobile. As part of its strategy to expand into new business areas, Team Queso acquired the esports information platform Appgrade and the Patographics studio, which is integrated into the audiovisual content department; in addition to the video game company Metaworld, from which Chili Cheese Games, a mobile and blockchain video game studio, originated.

About BELOBABA

BELOBABA is the first multi-strategy cryptocurrency hedge fund with a regulated security token. Endorsed by the Gibraltar Financial Services Commission, the KHAN token provides its holders with rights to capital growth from multiple trading strategies on specialised exchanges and a transparent governance regime, which enables investment decisions to be made with the advice of a team of specialist and experienced advisors who provide insight based on technical, fundamental, on-chain and sentiment analysis. BELOBABA also has a native utility token for its BBCN community, powered by the BELOBABA Academy training centre and available through the BELOBABA Launchpad incubator.

Photo - https://mma.prnewswire.com/media/1852376/BELOBABA.jpg

Cision View original content to download multimedia: https://www.prnewswire.com/news-releases/the-first-regulated-crypto-fund-belobaba-invests-1m-in-team-queso-301579762.html

SOURCE BELOBABA

News Provided by PR Newswire via QuoteMedia

Keep reading...Show less

Gaming Innovation Group signs with a new online operator in Spain

Gaming Innovation Group Inc. (GiG) has signed an agreement with a brand new partner in Spain to provide its award winning platform, powering their move online.

The new partner already has an established retail business in the region, and the partnership will allow the new licensed brand to expand its operations online by the end of this year. It is expected that their digital transformation will take advantage of the substantial experience and knowledge that GiG can offer.

News Provided by PR Newswire via QuoteMedia

Keep reading...Show less

Gaming Innovation Group signs Moosh in Portugal

- Gaming Innovation Group Inc. (GiG) has signed an agreement with a brand new partner Caravel Entertainment Limited (Caravel), best known for operating the 'Moosh' brand in Portugal to provide its award winning sportsbook and platform.

The deal, which represents a continued strengthening of GiG's targeted strategy in fast growing regulated markets, will see Caravel shift from its existing technology to GiG's for the moosh.pt site, and as such will provide immediate revenue opportunities from what is an existing database migration, scheduled to take place during Q4 2022.

News Provided by PR Newswire via QuoteMedia

Keep reading...Show less

BORANETWORK's Country Club Membership NFT sold out in 19 seconds on the heels of BIRDIE SHOT character NFT

  • Country Club Membership 793 NFTs for whitelist sale and 307 NFTs for public sale all sold out
  • BORANETWORK to provide tBORA by lot as a reward to commemorate the sell-out

- BORANETWORK (representative Gyehan Song) said on the 1st day that the Country Club Membership NFT of BIRDIE SHOT: Enjoy & Earn, a casual golf game that is being developed by METABORA, a subsidiary of Kakao Games was sold out in 19 seconds after inception of the public sale.

BORANETWORK's Country Club Membership NFT sold out in 19 seconds on the heels of BIRDIE SHOT character NFT.

BORANETWORK released 1,100 Country Club Membership NFTs in the whitelist sale on the 29th through BORA PORTAL and the remaining 307 NFTs for all users on the 30th, selling them out in 19 seconds.

The Country Club Membership NFT is an extreme-mode golf course that provides CON as award in BIRDIE SHOT and users holding the NFT will be given a variety of benefits within the game continually.

BORANETWORK plans to provide the Country Club Membership NFT purchasers with tBORA by lot as a reward to celebrate the sell-out of NFT.

BIRDIE SHOT is a blockchain game version of Friends Shot: Golf for All that is serviced in Korea and globally. It is a casual golf game where users create their own golf teams and match with various players in golf courses across the world. Users can earn game money CON by winning a match against others and exchange it with tokens on BORA PORTAL for profits and have fun of Enjoy & Earn by growing and converting their characters into NFTs and trading them.

  • APPENDIX

* BORA PORTAL (URL): https://boraportal.com/

*BIRDIE SHOT Website URL: https://birdieshot.io/

  • Press release contacts

Deputy Head Seungmin Lee at METABORA, kelly.meta@metabora.io

Manager Dongwan Ha at METABORA, allen.meta@metabora.io

Cision View original content to download multimedia: https://www.prnewswire.com/news-releases/boranetworks-country-club-membership-nft-sold-out-in-19-seconds-on-the-heels-of-birdie-shot-character-nft-301579001.html

SOURCE BORANETWORK

News Provided by PR Newswire via QuoteMedia

Keep reading...Show less

DeepWell DTx Unveils Winners for Inaugural Mental Health Game Jam

First Place Winner "Inner Room" Claims $25,000 Prize from Among 100+ Entries Spotlighting Game-Forward Treatments for Stress, Depression and Anxiety

DeepWell Digital Therapeutics (DTx) has revealed the winners of the company's inaugural Mental Health Game Jam, hosted in partnership with Global Game Jam. Bringing together a community of global developers to create valuable therapeutic experiences through games, DeepWell's Mental Health Game Jam was created to inspire games that can entertain while simultaneously addressing stress, anxiety, and depression and foster support and understanding for those dealing with mental health challenges.

Judged by a trusted panel of game industry luminaries and medical veterans – including Shahid Ahmad , Rami Ismail , Dr. Leeza Maron , American McGee, Alanah Pearce and Dr. Anne Marie Porter – across multiple criteria including gameplay, treatment mechanics, and furthering of understanding for mental health issues, DeepWell is proud to announce the first class of winners from more than 100 games submitted:

GRAND PRIZE | $25,000 USD

GAME: Inner Room

DEVELOPER: byebyesama

DESCRIPTION: "Inner Room is a game where you play three days of lockdown as a person dealing with depression, where his place of true elaboration is in his dreams. When awake, our main character must complete the most mundane tasks – waking up, eating, showering, and opening a window. In any typical game, these tasks would require just one click. Now you will need your whole keyboard to sort them out."

LINK: https://byebyesama.itch.io/inner-room

SECOND PLACE | $10,000 USD

GAME: Biotopîco
DEVELOPER: Everyday Lemonade

DESCRIPTION: "In Bíotópico, players can grow real trees using the Oxygen resource that is produced from their breath practice. We're partnering with OneTreePlanted.org to plant a physical tree on the player's behalf each time a digital tree is grown."

LINK: https://everydaylemonade.itch.io/biotopico

THIRD PLACE | $5,000 USD

GAME: Fumble

DEVELOPER: ComfyDev

DESCRIPTION: "Fumble is a puzzle game about how it feels to struggle to talk. It tells the story of someone suffering from social anxiety without realising it… The gameplay acts as a playable metaphor of social anxiety and offers what we believe is one possible representation of what it feels like to have the condition."

LINK: https://namidasai.itch.io/fumble

"We truly believe in the power of games to help treat mental illness," said Mike Wilson , co-founder, DeepWell DTx. "It goes to show that the games community recognizes that games are and can be good for you, and we are excited about taking the first steps to making games that can serve as both entertainment and with therapeutic value."

In addition to the winners, DeepWell and Global Game Jam have also cited several others competitors for distinction as best-in-category finalists across a number of categories:

"Most Educational" – Game: "Balance It Out" | Developer: lukeamer | Link
"Most Innovative" – Game: " Can You ?" | Developer: devbymark | Link
"Most Engaging" – Game: "Mockingzen" | Developer: havana24 | Link
"Most Accessible" – Game: "Bottles" | Developer: zrrz111 | Link
"Best Art" – Game: "Mood Farm" | Developer: Peregon | Link
"Best Audio" – Game: "Inner Room" | Developer: byebyesama | Link

The full list of games created during the month of May for the challenge can be found on the Global Game Jam's itch.io page for free public access here .

Founded by Devolver Digital co-founder Mike Wilson and medtech innovator Ryan Douglas , DeepWell DTx) is a first-of-its-kind video game publisher and developer dedicated to creating best-in-class gameplay that can simultaneously entertain and deliver, enhance and accelerate treatment for an array of globally pervasive health conditions. DeepWell is backed by a team of more than 40 industry-leading creators, game designers, scientists and medical researchers, coming together to prove the power of games in addressing mental health.

For the latest updates, please visit DeepWellDTx.com .

About DeepWell DTx
DeepWell is a video game developer and publisher dedicated to making games that are simultaneously world-class entertainment, as well as therapeutic for a myriad of health concerns. Founded by game industry veteran Mike Wilson and medtech innovator Ryan Douglas , the company is guided by an advisory board of more than 40 industry-leading creators, game designers, scientists, and medical researchers.

Media Contacts
fortyseven communications - deepwell@fortyseven.com
DeepWell PR – press@deepwelldtx.com

Cision View original content to download multimedia: https://www.prnewswire.com/news-releases/deepwell-dtx-unveils-winners-for-inaugural-mental-health-game-jam-301578977.html

SOURCE DeepWell DTx

News Provided by PR Newswire via QuoteMedia

Keep reading...Show less

Latest Press Releases

Related News

×