Gaming

Gamelancer records $182,010 in monthly recurring OTT video revenue in the month of April

Gamelancer Gaming Corp. (CSE: GMNG) (OTCQB: WDRGF) (FRA: 64Q) ("Gamelancer" or the "Company"), a mobile-focused entertainment company providing brands access to the global gaming audience through its owned and operated channels, is excited to announce it has generated $181,010 in monthly recurring revenue from its curated, in-house produced online video content. With custom Gamelancer video featuring Robolox, Minecraft, GTA and its branded "Egirl" content, Gamelancer now produces 8 custom video content series featured on various OTT video platforms, with recently acquired JoyBox Media launching 2 OTT video content series in the month of May.

Gamelancer Gaming Corp. Logo (CNW Group/Gamelancer Gaming Corp.)

OTT, or "over-the-top" media is a service which provides internet streaming of custom TV shows or movies for subscribers of the platform to view. Gamelancer curates custom short-form video content which is submitted to OTT platforms, which are subsequently featured on the platform for subscribers to view. Gamelancer therein received a 50% revenue split with the OTT platform hosting the content.

"Gamelancer's growing network of over 28,000,000 followers and subscribers on Tiktok, Snapchat, and Instagram, constitute the largest GenZ social media network in gaming. Our audience increasingly views our video content on subscription-based OTT platforms, which charge viewers a fee and generate advertising revenue, providing Gamelancer with a vital monthly recurring revenue stream. Our OTT video revenue continues to demonstrate that Gamelancer is a new media company, focused on short-form video content and direct media sales. Gamelancer will continue to build multiple short-form video series', featuring content derived from our daily videos posted across our 27 channels. Our walled-garden approach to owned and operated channels on platforms such as Tiktok, allows us to host hundreds of daily short-form videos and choose the best material to build into TV-style series." – Jon Dwyer, Chairman & CEO, Gamelancer Gaming Corp.

Acquired by Wondr Gaming, Gamelancer Gaming Corp. is a growing mobile-focused social media network in gaming - generating over 1 billion monthly video views across its 27 owned and operated channels. With over 28,000,000 followers on TikTok, Instagram, and Snapchat, predominantly located in the US, Canada, the UK, and Australia, Gamelancer sells direct and programmatic media across its network to the world's largest brands. With advanced user data analytics, we provide our audience curated content relevant to the GenZ & Millennial gaming community, which allows brands unparalleled access to the largest media inventory in gaming across TikTok, Instagram, and Snapchat. Gamelancer also monetizes across its variety of Snapchat Discover channels with monthly recurring revenue in partnership with Snapchat.

Neither the Canadian Securities Exchange nor its Market Regulator (as that term is defined in the policies of the Canadian Securities Exchange) accepts responsibility for the adequacy or accuracy of this release.

Forward Looking Information

This news release contains forward looking statements and forward looking information within the meaning of applicable securities laws. These statements relate to future events or future performance. All statements other than statements of historical fact may be forward looking statements or information. More particularly and without limitation, this news release contains forward looking statements and information relating to the future business of the Company, the potential of the Company's products and services, further business from the Company's clients, industry outlook and potential and other matters. The forward looking statements and information are based on certain key expectations and assumptions made by management of the Company. Although management of the Company believes that the expectations and assumptions on which such forward-looking statements and information are based are reasonable, undue reliance should not be placed on the forward looking statements and information since no assurance can be given that they will prove to be correct.

Forward-looking statements and information are provided for the purpose of providing information about the current expectations and plans of management of the Company relating to the future. Readers are cautioned that reliance on such statements and information may not be appropriate for other purposes, such as making investment decisions. Since forward looking statements and information address future events and conditions, by their very nature they involve inherent risks and uncertainties. Actual results could differ materially from those currently anticipated due to a number of factors and risks. Accordingly, readers should not place undue reliance on the forward looking statements and information contained in this news release. Readers are cautioned that the foregoing list of factors is not exhaustive. The forward–looking statements and information contained in this news release are made as of the date hereof and no undertaking is given to update publicly or revise any forward–looking statements or information, whether as a result of new information, future events or otherwise, unless so required by applicable securities laws. The forward-looking statements or information contained in this news release are expressly qualified by this cautionary statement.

Cision View original content to download multimedia: https://www.prnewswire.com/news-releases/gamelancer-records-182-010-in-monthly-recurring-ott-video-revenue-in-the-month-of-april-301551039.html

SOURCE Gamelancer Gaming Corp.

Cision View original content to download multimedia: http://www.newswire.ca/en/releases/archive/May2022/19/c3489.html

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East Side Games

The Office: Somehow We Manage Mobile Game Available Now

East Side Games Group (TSX: EAGR) (OTC: EAGRF) (" ESGG " or the " Company "), Canada's leading free-to-play mobile game group, in collaboration with Universal Games and Digital Platforms, announced today the worldwide launch of The Office: Somehow We Manage on iOS and Android. The free-to-play idle game is inspired by NBC's critically acclaimed, Emmy® Award-winning U.S. version of The Office which is now streaming exclusively on Peacock.

Watch the launch trailer here .

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East Side Games Group Reports Fourth Quarter and Full Year 2022 Financial Results

  • Record full year revenue of $116.3M growing by 25% compared to 2021
  • Recorded Adjusted EBITDA of $7.5M in 2022
  • Launched Doctor Who: Lost in Time and Milk Farm Tycoon

East Side Games Group (TSX: EAGR) (OTC: EAGRF) (" ESGG " or the " Company "), today announced financial results for the fourth quarter and year ended December 31, 2022 . All amounts are stated in Canadian dollars on an IFRS basis unless otherwise indicated.

East Side Games Group Logo (CNW Group/East Side Games Group Inc.)

We were pleased with our strong finish to 2022 both with revenue and Adjusted EBITDA rebounding strongly from Q3. The launch of Star Trek : Lower Decks - The Badgey Directive ( September 2022 ), Milk Farm Tycoon ( February 2023 ) and Doctor. Who: Lost in Time ( March 2023 ) set us up for a strong 2023.

For 2023/24 we will have a tighter focus on large IP-driven games with cult-like followings, which is where we have found the most success. We will be investing in our winners as well as betting smart about what is working in the new market dynamics.  The Company anticipates launching new games based on various intellectual properties from recognized names in film, television, toys, music and sports, as it continues to build and expand its partnerships with leading studios around the world.

The strength of our GameKit platform continues to fuel our growth as we launch more successful titles using this tool set. Four of our seven unique titles have been launched in the past 18 months using this tech. Partners continue to clamour to get into this program and as the GameKit product gets more and more extensive, we will be able to embrace more of these partnerships.

"With the recent award nominations and success of our releases, in addition to a number of major IP and developer partnerships on the horizon, we expect great things for ESGG. As fans first, we're thrilled for these upcoming titles in large part because we know they'll be fun to play," says Jason Bailey , CEO of ESGG. "Moving forward, we will continue to focus on our goal of providing creators the tools to successfully deliver mobile gaming experiences that engage players every day."

Three months and year ended December 31, 2022 Highlights:

  • Q4 2022 revenue was $25.9 million .
  • For the year ended December 31, 2022 , revenue was $116.4 million , a 25% increase compared to the year ended December 31, 2021 .
  • Q4 2022 Adjusted EBITDA was $2.5 million .
  • For the full year, Adjusted EBITDA was $7.5 million .
  • $9.6M was invested in new game R&D and GameKit during 2022
  • Cash for the Company at December 31, 2022 was $5.7 million compared to $5.2 million at September 30, 2022 .
  • Cash flow from operations for 2022 was $10.0 million .
  • Daily Active Users in Q4 were 277K (Q3 2022 – 298k ). Average Revenue per Daily Active User was $1.04 (Q3 2022 - $0.94 ).
  • Launched Star Trek Lower Decks, Doctor Who, Milk Farm Tycoon and Bud Farm Munchie Match .
  • On August 11, 2022 , the Company announced its intention to buy back up to 4,076,819 shares under its NCIB. Through March 30, 2023 , the Company purchased 386,927 shares, and intends to purchase more shares under the NCIB until its expiry.
  • Truly Social Games (TSG) filed claims against the Company with respect to a membership purchase agreement and publishing agreements between the Company and TSG. The Company considers these claims to be meritless, vague, and unsubstantiated, and has filed responses and a counterclaim against TSG. The Company will defend such claims vigorously.

We note that the 2021 year end results were restated as a result of adjustments/recharacterizations made regarding external game development costs and IP payments, as well as the Company's investment in Truly Social Games.  The restatements caused net and comprehensive loss for 2021 to be restated as $2.8 million (previously $1.9 million ), but the restatements had no effect on the Company's cash or revenue for the 2021 fiscal year, and in fact improved the Company's EBITDA for that year.

Certain information provided in this news release is extracted from the consolidated financial statements (the "Financial Statements") and Management's Discussion & Analysis ("MD&A") of the Company for the year ended December 31, 2022 and should be read in conjunction with them. It is only in the context of the fulsome information and disclosures contained in the Financial Statements and MD&A that an investor can properly analyze this information. The Financial Statements and MD&A can be found under the Company's profile on SEDAR and EDGAR.

Webcast and Conference Call Information

The Company will hold a conference call to discuss its performance with the investment community at 2:00 p.m. PT today. Related earnings release materials can be found on East Side Games Group website at https://eastsidegamesgroup.com/investors/financial-information/ .

Webcast and Conference Call Details:

Webcast URL: https://viavid.webcasts.com/starthere.jsp?ei=1602282&tp_key=62018c4454

Toll Free Dial-In Number:       +1 (888) 396-8049
Local Dial-In Number:             +1 (416) 764-8646
Conference ID:                         83612382

A replay will be available by dialing +1 (877) 674-7070 or +1 (416) 764-8692 and entering passcode 612382#.

ABOUT EAST SIDE GAMES GROUP

East Side Games Group is a leading free-to-play mobile game group, creating engaging games that produce enduring player loyalty. Our studio groups entrepreneurial culture is anchored in creativity, execution, and growth through licensing of our proprietary Game Kit software platform that enables professional game developers to greatly increase the efficiency and effectiveness of game creation in addition to organic growth through a diverse portfolio of original and licensed IP mobile games that include: The Office: Somehow We Manage , Star Trek: Lower Decks – The Badgey Directive, Doctor Who: Lost in Time, RuPaul's Drag Race Superstar, Trailer Park Boys Grea$y Money, Bud Farm Idle Tycoon and Cheech & Chong Bud Farm .

We are headquartered in Vancouver, Canada and our games are available worldwide on the App Store and Google Play. For further information, please visit: www.eastsidegamesgroup.com and join our online communities at LinkedIn , Twitter , Facebook , and Instagram .

Additional information about the Company continues to be available under its legal name, East Side Games Group Inc., at www.sedar.com .

Forward-looking Information

Certain statements in this release are forward-looking statements, which reflect the expectations of management regarding the proposed transactions described herein. Forward-looking statements consist of statements that are not purely historical, including any statements regarding beliefs, plans, expectations or intentions regarding the future. Such statements are subject to risks and uncertainties that may cause actual results, performance or developments to differ materially from those contained in the statements. No assurance can be given that any of the events anticipated by the forward-looking statements will occur or, if they do occur, what benefits the Company will obtain from them. These forward-looking statements reflect management's current views and are based on certain expectations, estimates and assumptions which may prove to be incorrect. A number of risks and uncertainties could cause our actual results to differ materially from those expressed or implied by the forward-looking statements, including factors beyond the Company's control. These forward-looking statements are made as of the date of this news release.

For Further Information

Media Inquiries: media@eastsidegamesgroup.com
Investor Relations: IR@eastsidegamesgroup.com
3104 – 1055 Dunsmuir Street, Vancouver BC V7X 1G4

SOURCE East Side Games Group Inc.

Cision View original content to download multimedia: http://www.newswire.ca/en/releases/archive/March2023/31/c2704.html

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Gala Games Enters Strategic Partnership with Huobi for Ecosystem and Project Development

Huobi First Major Partner for Gala's Layer 1 Blockchain

Gala Games a pioneer in web3 gaming, today announced a strategic partnership with Huobi Global, one of the world's largest digital asset exchanges. This partnership will focus on ecosystem construction and investment in high-quality projects.

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GigaMedia Announces Fourth-Quarter and Full Year 2022 Financial Results

GigaMedia Limited (NASDAQ: GIGM) today announced its unaudited financial results for the fourth quarter and full year of 2022.

Highlights for Year Ended December 31, 2022

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AI-Powered Gaming Platform Skillprint Launches Science-Backed Game Ratings to Match Players with Mood and Skill-Based Games

Today, science-backed AI powered gaming platform Skillprint announced the launch of new ratings for games based on a first-of-its-kind pairing of neuroscience research and machine learning. Skillprint's ratings consider a number of criteria, evaluating games for their effect on a person's mind, mood and unique skills to match individuals with the best games for them.

Founded in 2019 by gaming industry heavyweights Chethan Ramachandran and Davin Miyoshi , the San Francisco Bay area based start-up was born out of a desire to see games used for a greater purpose and help people feel better through gameplay. The founders bring a unique vision and expertise to the opportunity; Ramachandran previously founded Playnomics, a predictive analytics company sold to Unity in 2014 now processing 1.5 billion devices monthly as Unity Analytics. Miyoshi founded Mesmo, a social/mobile games company sold to GSN, and co-founded GSN Games to 75M+ users.

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G2A Partners With Justt to Increase Chargeback Win Rate and Streamline Organizational Complexity

Digital goods company achieves a 30 percentage point win rate increase in reversing chargebacks just one month into new partnership

G2A, the world's largest marketplaces for digital products, today announced robust results from its partnership with Justt, a leading fintech company revolutionizing chargeback management through machine learning. G2A is a marketplace with over 20 million clients worldwide and hundreds of millions of products sold to date. It is a major force in the resale market for gaming products.

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The Puzzles & Survival x Resident Evil Collaboration Starts Today

- The collaboration between the Resident Evil series and Puzzle & Survival has finally started! The collaboration event officially begins at 9 a. m. on March 30 th (Thursday). Popular characters such as Leon S. Kennedy Claire Redfield and Ada Wong as well as powerful enemies such as Licker, G-Creatures, and the Tyrant will also appear. For details, please see the global release from 37GAMES.

Starting today at 9 a.m. March 30 th , 2023, 37GAMES, publisher of the zombie-themed match-3 strategy game Puzzles & Survival, is announcing the worldwide launch of its official collaboration event with Capcom, publisher of the famed zombie horror series Resident Evil. To celebrate this event, an official promo film has already been released for the players as well!

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