Gaming

Andrew Milne Joins Relish Leadership Team to Oversee Expansion Strategy

The award-winning multiplatform content studio is primed for a global audience.

 Relish Studios has hired industry veteran Andrew Milne as VP, Growth. "We have a lot of things in the hopper right now and we need someone to steer us strategically forward," said Paul Pattison CEO of Relish Studios. "Andrew is an energetic business builder who brings a genuine passion for the creative industry, with a keen eye for technical innovation. We chose him to lead the expansion of our sales and marketing efforts with a focus on strengthening our client relationships and working towards establishing new partnerships within the entertainment industry."

Andrew Milne Has Joined Relish Studio's Leadership Team to Oversee their Expansion Strategy. (CNW Group/Relish Studios Inc.)

"Our vision is to spark imagination through storytelling by crafting inventive, inclusive tales and developing exciting new ways to tell them. We look forward to leaning on Andrew's sales and marketing experience as we expand internationally to realize Relish's potential."

This news follows the September announcement that the award-winning content shop changed its name from Relish Interactive to Relish Studios to represent its holistic approach to animation, games, and digital production.

Reporting to Pattison, Milne will be responsible for leading strategy, driving revenue growth, and developing new partnerships for Relish across all divisions. The company has doubled in size since 2020 and now has over 160 designers, illustrators, writers, animators, and engineers working from offices in Toronto , Ottawa , Vancouver , Los Angeles , Atlanta , and Costa Rica .

Milne has a long history of successfully launching products for Fortune 500 companies. Before joining Relish Studios, Milne was the Chief Revenue Officer for cybersecurity company Field Effect Software. Prior to that, he was the founder of the creative and digital content agency bv02 and co-founder of Ebou Learning. Andrew is a sought-after speaker on digital strategy.

"It's an exciting and transformative time to be joining Relish Studios," said Milne from Ottawa , where he lives with his wife and two kids. "The demand for immersive content and unique branded experiences exploded during the pandemic and is showing no signs of letting up. We're scaling our teams, products, and services to better support existing partners, anticipate the welcome of new clients and collaborators, and bring more stories to life."

"We're known for the ever-expanding Weirdwood Manor Universe, which is currently being adapted into an animated movie. We've also been nominated for four Kidscreen awards, a high-profile program that celebrates children's entertainment excellence. Over the past 15 years, Relish has quietly produced premium content and digital solutions for major brands and global agencies. It's my job to get the word out about how partnering with Relish can help brands really connect with their customers."

Relish Studios has also recently welcomed JP Burdett as their new Director of Growth Marketing, with deep experience in consumer marketing and brand growth, and Frank Desimini as Director, Product, who brings 25 years of product development expertise to the team.

To learn more about Relish Studios, visit: reli.sh

About Relish Studios

Founded in 2007, Relish Studios is a creator-led multidisciplinary content studio. We develop characters, worlds, and stories that spark the imagination of kids of all ages. Ours is a team of playful storytellers who create original content for platforms of all kinds. We're a passionate group of people who live and breathe story and technology.

Relish Studios is a creator-led multidisciplinary content studio. (CNW Group/Relish Studios Inc.)

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SOURCE Relish Studios Inc.

Cision View original content to download multimedia: http://www.newswire.ca/en/releases/archive/January2023/17/c2908.html

News Provided by Canada Newswire via QuoteMedia

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East Side Games

The Office: Somehow We Manage Mobile Game Available Now

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Watch the launch trailer here .

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Mauro Usability Science Announces Development and Validation of 4 New Advanced Human Factors Research and Usability Testing Methodologies for Technology Products.

Founded in 1975, MUS is a leading provider of human factors research and usability testing services for high-technology products and services.

Founded in 1975 MUS has executed over 4,000 major human factors and usability testing projects for world-class clients, leading startups and major government agencies. (PRNewsfoto/MAURO Usability Science)

The MUS research group has developed 4 advanced human factors research and usability testing methodologies designed to provide demanding product development groups with robust and validated human factors testing expertise. For a detailed description of each methodology as noted in the list below please select the link at the bottom of the page. All 4 methods have been validated in pilot studies followed by major client projects.

  1. eSports Human Factors Gameplay Optimization. A lab-based human factors and usability testing system utilizing advanced 3D spatial tracking, psychophysical event recording and longitudinal game play performance tracking. First methodology to correlate game play performance with workstation design and software attributes.

  2. Methodology for Developing Psycho-Socially Salient MVP Feature Sets Designed to Increase the Likelihood of User Adoption for New Products and Services. A lab-based human factors and usability testing system utilizing advanced micro expression facial analysis, eye-tracking and subjective response data capture interfacing with high fidelity use-case simulations.

  3. Advanced Human Factors / Usability Testing Fit and Comfort Assessment for AR Glasses / VR Headset and Wrist-Worn devices. A lab-based human factors and usability testing system measuring psychophysical user response to AR/VR and wrist-worn devices focusing on task performance, comfort, spatial stability, feature set adoption, and situation awareness.

  4. Advanced Website Usability Testing and Optimization Methodology Focusing on User Navigational Performance and Related Business Impact Modeling for Critical e-Com Use Cases. A lab-based human factors and usability testing system focused on optimizing user content engagement mapped against business performance. Focus is on optimization of navigation through content forward projection.

CLICK HERE FOR ADDITIONAL INFORMATION

Contact
Director of Research Chris Morley
Cmorley@MauroUsabilityScience.Com

Cision View original content to download multimedia: https://www.prnewswire.com/news-releases/mauro-usability-science-announces-development-and-validation-of-4-new-advanced-human-factors-research-and-usability-testing-methodologies-for-technology-products-301735517.html

SOURCE MAURO Usability Science

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Perry created Inequality-opoly as a board game simulating how structural racism and sexism intersect to serve as obstacles to the accumulation and sustaining of wealth in America. The game is designed to raise awareness, provoke discussion, and advance discourse about how structural racism and sexism function in our society.

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NetEase Included in 2023 Bloomberg Gender-Equality Index

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  • Recipients were selected based on their progress across five pillars: leadership and talent pipeline, equal pay and gender pay parity, inclusive culture, anti-sexual harassment policies, and external brand.

NetEase, Inc. (NASDAQ: NTES and HKEX: 9999, "NetEase" or the "Company"), one of China's leading internet and online game services providers, today announced that it has been named as a member of the 2023 Bloomberg Gender-Equality Index (GEI). This reference index measures gender equality across five pillars, including leadership and talent pipeline, equal pay and gender pay parity, inclusive culture, anti-sexual harassment policies, and external brand.

NetEase is one of the five companies from the Chinese mainland to earn this distinction, marking the second time it has received the recognition since 2020.

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