SIGGRAPH 2022 Moves Forward and Looks Back: The Frontiers and Retrospective Programs Showcase How Legacy Drives Innovation

From Artificial Intelligence to the Arts and Gaming, Industry Experts Touch on Some of the Most Prominent Topics in Computer Graphics

SIGGRAPH 2022 highlights the many voices that have facilitated the evolution of computer graphics and interactive techniques. The Frontiers and Retrospective programs feature pioneers and industry experts in panels and workshops for a passionate look at untold stories, influential voices, emerging topics, and new breakthroughs. The 49th annual conference runs 8–11 August in person, and virtually 25 July–31 October 2022.

"Art in the Age of AI: Can Computers Create Art?" © 2022 Aaron Hertzmann, Adobe Research

The Retrospective program brings together the pioneers and leaders who have enabled computer graphics to improve lives. Panel topics have pioneers and practitioners taking ideas into new directions, compelling the industry to rethink assumptions, take risks, and achieve greatness. Panel topics include foundational events in computer graphics, how computer graphics impacts lives, how interfaces to computer graphics have evolved, and the groundbreakers and the unheard voices that have expanded computer graphics and user interfaces.

The Frontiers program aims to identify emerging fields and introduce new communities to SIGGRAPH, where we hope to form future partnerships and collaborations with sectors we may not have previously considered. The goal of the program is to make these conferences the place where new, exciting technologies in and adjacent to computer graphics and interactive techniques are being discovered and advanced. Through a series of talks and workshops, the Frontiers program aims to spark research and innovation in new areas such as AR/VR, AI, robotics, arts, visualization, gaming, responsible innovation, and more.

"While many computer graphics advancements have been recorded in textbooks and archives, there are still many noteworthy yet untold stories and unheard voices," said Benjamin Lok , SIGGRAPH 2022 Retrospective program chair. "With our Retrospective panels, we go behind the images with a wide range of people and hear about their journeys to learn about critical moments, foundational events, and advancements that are impacting all of us today."

Highlights of the Retrospective program include:

Breaking New Ground: Establishing Graphics Worldwide

Moderator:   Mary Whitton , UNC Chapel Hill (Dept. of Computer Science, retired)
  Panelists: Jon Meads , NW Old Boys Rugby Club (retired); Maxine Brown , University of Illinois Chicago ; Marcelo Knorich Zuffo, Universidade de Sao Paulo ; Joaquim Jorge , Universidade de Lisboa (ULisboa), INESC-ID
Computer graphics pioneers share how computer graphics expanded both throughout the United States and into different parts of the world. Their lessons learned along the way can be applied by today's professionals for continued groundbreaking work in today's new and fluid landscape.

Pioneers in Computer Graphics

Moderator: Masha Shugrina , NVIDIA Corporation
  Panelists: Carolina Cruz-Neira , University of Central Florida ; Holly Rushmeier , Yale University ; Joan Collins , ACM SIGGRAPH, West Coast Pictures, LLC; Theresa-Marie Rhyne , theresamarierhyne.com; Kristine Middlemiss , monstersaliensrobotszombies.com
Powerful Women in Graphics panelists share industry and academic viewpoints and career journeys that have contributed to the historic advancements in computer graphics. Participants learn about opportunities on the horizon for the women in technology community and how the past can influence the future in this exciting time of growth.

Computer Graphics Disruptions in Art, Science, Visualization, Engineering, and Modeling

Moderator: Brian Wyvill , University of Victoria
  Panelists: Yoichiro Kawaguchi , The University of Tokyo (Emeritus); Eugene Fiume , Simon Fraser University ; David Kasik , ACM SIGGRAPH; Alyn Rockwood , ACM SIGGRAPH
Diverse panelists, all of them innovators and disruptors, look at how computer graphics is used to change the worlds of art, science, engineering, and — at the core of computer graphics itself — modeling. Their pathways to success serve as an inspiration for young SIGGRAPHers looking to make disruptions in their own chosen fields.

"Advancements in artificial intelligence, as well as augmented and virtual reality presents the need to talk about the latest in computer graphics to connect users to virtual environments and more," stated Vathsal Veena Shashidhar, SIGGRAPH 2022 Frontiers program chair. "The talks and workshops allow us, as innovators, to cover these topics and much more. We can inspire and influence creators to make their impact in the physical and virtual worlds."

Highlights of the Frontiers program include:

Metric Telepresence Using Codec Avatars

Contributor: Yaser Sheikh , Meta Research
Yaser Sheikh of Meta Reality Labs discusses progress toward achieving metric telepresence. He describes Meta's approach using codec avatars — neural networks to address computer vision and computer graphics problems in signal transmission and reception of photorealistic avatars. He also introduces the large-scale systems required to train codec avatars, visually and acoustically, and the research challenges ahead to achieve metric telepresence at scale.

Art in the Age of AI: Can Computers Create Art?

Contributor: Aaron Hertzmann , Adobe Research
Can AI algorithms make art and be considered artists? Within the past decade, the growth of new neural network algorithms has enabled exciting new artforms with considerable public interest. Aaron Hertzmann discusses how these developments parallel the development of previous artistic technologies, like oil paint, photography, and traditional computer graphics.

Access to the Retrospective and Frontiers programs at SIGGRAPH 2022 is available in person and online. Learn more and register for the conference at s2022.SIGGRAPH.org/register .

About ACM, ACM SIGGRAPH, and SIGGRAPH 2022

ACM , the Association for Computing Machinery, is the world's largest educational and scientific computing society, uniting educators, researchers, and professionals to inspire dialogue, share resources, and address the field's challenges. ACM SIGGRAPH is a special interest group within ACM that serves as an interdisciplinary community for members in research, technology, and applications in computer graphics and interactive techniques. The SIGGRAPH conference is the world's leading annual interdisciplinary educational experience showcasing the latest in computer graphics and interactive techniques. SIGGRAPH 2022 , the 49th annual conference hosted by ACM SIGGRAPH, will take place as a hybrid event, with live events 8–11 August at the Vancouver Contention Centre and virtual content available starting 25 July through 31 October. Click here for news from the conference and its partners.

Cision View original content to download multimedia: https://www.prnewswire.com/news-releases/siggraph-2022-moves-forward-and-looks-back-the-frontiers-and-retrospective-programs-showcase-how-legacy-drives-innovation-301600515.html

SOURCE SIGGRAPH

News Provided by PR Newswire via QuoteMedia

GAMING00
The Conversation (0)
East Side Games

The Office: Somehow We Manage Mobile Game Available Now

East Side Games Group (TSX: EAGR) (OTC: EAGRF) (" ESGG " or the " Company "), Canada's leading free-to-play mobile game group, in collaboration with Universal Games and Digital Platforms, announced today the worldwide launch of The Office: Somehow We Manage on iOS and Android. The free-to-play idle game is inspired by NBC's critically acclaimed, Emmy® Award-winning U.S. version of The Office which is now streaming exclusively on Peacock.

Watch the launch trailer here .

News Provided by Canada Newswire via QuoteMedia

Keep reading...Show less
NorthStar Gaming Holdings (TSXV:BET)

NorthStar Gaming Holdings


Keep reading...Show less
Person holding phone that says "GameStop" in front of stock trading charts.

GameStop Frenzy Cools, E*Trade Considers Roaring Kitty Ban

GameStop (NYSE:GME) continues to cool following a trading frenzy that drove shares up by 75 percent between the close of trading last Friday (May 31) and the start of trading on Monday (June 3).

The brief rally, which took GameStop shares to US$40.09 on Monday morning, was sparked by a Reddit (NYSE:RDDT) post made late Sunday (June 2) by an account tied to the video game retailer's most prominent supporter, Keith Gill.

Gill, who ignited the meme stock craze in 2021 and is known as Roaring Kitty on other platforms, posted a screenshot on Reddit's Superstonk subreddit that shows a purported US$175 million position in GameStop shares and call options.

Keep reading...Show less
Cell phone showing GameStop stock chart.

GameStop Surges Over 70 Percent in Flashback to 2021 Frenzy

Over three years after the infamous GameStop (NYSE:GME) short squeeze, the American retailer’s share price skyrocketed as much as 110 percent on Monday (May 13) before pulling back to a more than 70 percent gain.

The surge came on the heels of a social media post by "Roaring Kitty," also known as Keith Gill. His first online appearance since 2021 has reignited memories of the meme stock frenzy that captivated markets in 2021.

Gill, who gained notoriety for his bullish stance on GameStop, posted a meme on X (formerly Twitter) depicting a focused video gamer. It received widespread attention, accumulating over 81,000 likes and 9,000 comments in just a few hours.

Keep reading...Show less
NorthStar Gaming Chairman and CEO Michael Moskowitz.

NorthStar Gaming Leverages Content to Create Engaged, Active Players, CEO Says

NorthStar Gaming (TSXV:BET,OTCQB:NSBBF) is leveraging its rich, compelling content to better engage its customers, which ultimately leads to higher revenue, said NorthStar Chairman and CEO Michael Moskowitz, following an earlier announcement that the company is rolling out enhancements to the Sports Insights content on its platform.

“From the time that we founded NorthStar Gaming, we took the view that providing compelling content would lead to higher engagement with our customers,” he said. "And we're finding just that. We're planning to launch Sports Insights 2.0 in the first half of 2024 with redesigned sports and homepages, live scoreboards and tickers, live odds, trending topics and a greater tie-in in terms of the player journey and promotional offers that we provide to them."

Moskowitz noted that leveraging content helps attract new customers, with several media organizations using the company’s content on their own sites. “Ultimately, these articles and this content will help to create awareness around the NorthStar Bets brand and platform, and ultimately drive traffic to our site, which will convert into revenue.”

Keep reading...Show less
hand touching phone

Game-changing Prospects for the iGaming Market

iGaming has grown considerably in recent years. Driven by innovations in web technology and a changing regulatory landscape, online casinos and sportsbooks are more popular than ever.

To understand how the landscape may change moving forward, investors should assess how the industry has evolved in recent years.

Keep reading...Show less
smartphone on podium

Top Trends Shaping the Canadian iGaming Market

From emerging technologies to evolving regulations, the trajectory of iGaming has changed substantially in recent years as the market has experienced significant growth.

In 2022, Ontario's provincial government introduced game-changing legislation that established a regulatory framework for iGaming. Due to this legislation, regulated iGaming successfully displaced the unregulated market, according to Attorney General Doug Downey, creating over 1.6 million active player accounts across more than 70 operator websites as of April 2023 — just over one year following the change.

Ontario's regulation has also laid the groundwork for widespread change in the iGaming space across Canada. As iGaming continues to evolve, it's important to have a deeper understanding of both new and existing trends that will shape the industry's future, as well as regulations.

Keep reading...Show less

Latest Press Releases

Related News

×