CROQUET FOR UNITY SET TO TRANSFORM MULTIPLAYER GAME DEVELOPMENT WITH "NO NETCODE" SOLUTION

Powerful New Platform For Building Multiplayer Games In Unity Without Writing, Hosting Or Maintaining Netcode; Unity Developers Can Join a Waitlist for Early Access

Game Developers Conference) Croquet Corporation provider of Croquet OS, the Multiplayer Platform for Web and Gaming, announced today Croquet for Unity, a JavaScript multiplayer framework for the Unity Platform that provides developers a transformational new way to build and operate innately multiplayer Unity experiences without writing and maintaining multiplayer code or deploying servers. It gives Unity developers access to Croquet and its unique Croquet Multiplayer Network global infrastructure. Croquet for Unity will be demonstrated in conjunction with the Game Developers Conference in San Francisco and will be available for early access Beta in April 2023 .

Croquet Corporation is the first open operating system for the Metaverse (PRNewsfoto/Croquet)

With Croquet for Unity, developers have no networking code to build or maintain. Croquet's unique Synchronized Computation Architecture eliminates traditional servers and server-side code. Instead, users connect through the Croquet Multiplayer Network, a collection of stateless microservers called Reflectors which are available globally on four continents that drive bit-identical experiences among players.

The key to understanding Croquet is that it is not just synchronizing state, it is synchronizing the evolution of state over time. By synchronizing computation itself, Croquet not only eliminates the need to transmit the resulting state of complex computations like physics or AIs, it also eliminates the need for specialized data structures to be used for synchronized properties, or having to mark certain objects to be synchronized. This makes writing multiplayer code very similar to writing single-player code, since the full game simulation runs on-device.

That code is executed in a shared virtual computer that runs bit-identically across every client so everyone stays perfectly in sync, while each player has their own unique point of view. Because the lightweight reflectors can be located on the edge of the cloud or on the MEC in 5G networks, they provide lower latency than traditional network architectures. Computations historically done on traditional servers are done in synchronized computation on each client, dramatically reducing bandwidth and improving latency.

"Multiplayer games are the most important and fastest growing part of the gaming market," said David A. Smith , Founder and CTO of Croquet. "But building and maintaining multiplayer games is still just too hard. Croquet takes the netcode out of creating multiplayer games. When we say 'innately multiplayer,' we mean games are multiuser automatically from the first line of code and not as an afterthought writing networking code to make it multiplayer."

Croquet's goal is to make multiplayer game development as easy as single player. With no netcode to develop or manage, developers can focus on the player experience. They further benefit in lower overall development and deployment costs, faster time to market and better player experiences.

In addition to reducing costs and complexity of multiplayer development, Croquet also delivers shared, multiplayer simulations that have heretofore been impossible. Examples include shared real time interactive physics, where the multiuser physics become an essential game mechanic; perfectly replicated non-player character behaviors, where even complex actions and user interactions are identical; and complex game player interactions, where users can dynamically collaborate to create, modify or destroy their worlds while the game action is live. These simulations have been impossible to deliver over traditional networks due to bandwidth limitations and their inherent complexity. Croquet also enables multiplayer Unity development in JavaScript, opening up development to a large pool of new developers.

"Having worked on multiplayer games in a variety of engines, I'm well aware of the pain of setting up servers and synching player experience. Croquet has enabled me to write complicated multiplayer games by myself without even thinking about the netcode," said Brian Upton , Croquet's Chief Creative Officer and game designer for Tom Clancy's Rainbow Six and Ghost Recon . "I code the game like it's single-player, and when a second player joins it just WORKS. And there's no bandwidth limit to the number of simulation objects, which opens up the possibility of new genres of multiplayer games with interactive physics or crowd AI."

While Croquet for Unity is intended for a wide range of game developers, it is particularly valuable for small, independent developers who are often limited from building multiplayer games due to lack of in house networking and backend development expertise.

Beta Waitlist for Early Access

Croquet for Unity will be available in beta in April. Developers can join the waitlist for early access today at Beta   Waitlis   t . If you will be at GDC, schedule a time to meet David A. Smith and see a demo.

The Croquet for Unity Package is free and will be available on commercial release from the Unity Asset Store. It requires a gaming or enterprise subscription and developer API key from Croquet for access to its global Croquet Multiplayer Network.

About Croquet

Croquet is on a mission to enable the rapid multiplayer evolution of the web and gaming. It delivers the Multiplayer Platform for Web and Gaming and its transformational new Synchronized Computation Architecture creates bit-identical user experiences that are synchronized, low latency, low bandwidth and innately multiuser by moving compute from the server "beyond the edge" to user devices. It makes development of multiuser experiences for web and gaming simple for 17M+ JavaScript developers on more than 200,000,000 active websites. Croquet was named "Startup To Watch" at the AWE Conference in May 2022 and received the WEBXR Platform of the Year at the Polys Awards in March 2023 . The company was formed in 2019. It is funded by SIP Global Partners and a group of experienced technology and financial industry veterans. Visit croquet.io .

Cision View original content to download multimedia: https://www.prnewswire.com/news-releases/croquet-for-unity-set-to-transform-multiplayer-game-development-with-no-netcode-solution-301774531.html

SOURCE Croquet

News Provided by PR Newswire via QuoteMedia

GAMING00
The Conversation (0)
East Side Games

The Office: Somehow We Manage Mobile Game Available Now

East Side Games Group (TSX: EAGR) (OTC: EAGRF) (" ESGG " or the " Company "), Canada's leading free-to-play mobile game group, in collaboration with Universal Games and Digital Platforms, announced today the worldwide launch of The Office: Somehow We Manage on iOS and Android. The free-to-play idle game is inspired by NBC's critically acclaimed, Emmy® Award-winning U.S. version of The Office which is now streaming exclusively on Peacock.

Watch the launch trailer here .

News Provided by Canada Newswire via QuoteMedia

Keep reading...Show less
NorthStar Gaming Holdings (TSXV:BET)

NorthStar Gaming Holdings


Keep reading...Show less
Person holding phone that says "GameStop" in front of stock trading charts.

GameStop Frenzy Cools, E*Trade Considers Roaring Kitty Ban

GameStop (NYSE:GME) continues to cool following a trading frenzy that drove shares up by 75 percent between the close of trading last Friday (May 31) and the start of trading on Monday (June 3).

The brief rally, which took GameStop shares to US$40.09 on Monday morning, was sparked by a Reddit (NYSE:RDDT) post made late Sunday (June 2) by an account tied to the video game retailer's most prominent supporter, Keith Gill.

Gill, who ignited the meme stock craze in 2021 and is known as Roaring Kitty on other platforms, posted a screenshot on Reddit's Superstonk subreddit that shows a purported US$175 million position in GameStop shares and call options.

Keep reading...Show less
Cell phone showing GameStop stock chart.

GameStop Surges Over 70 Percent in Flashback to 2021 Frenzy

Over three years after the infamous GameStop (NYSE:GME) short squeeze, the American retailer’s share price skyrocketed as much as 110 percent on Monday (May 13) before pulling back to a more than 70 percent gain.

The surge came on the heels of a social media post by "Roaring Kitty," also known as Keith Gill. His first online appearance since 2021 has reignited memories of the meme stock frenzy that captivated markets in 2021.

Gill, who gained notoriety for his bullish stance on GameStop, posted a meme on X (formerly Twitter) depicting a focused video gamer. It received widespread attention, accumulating over 81,000 likes and 9,000 comments in just a few hours.

Keep reading...Show less
NorthStar Gaming Chairman and CEO Michael Moskowitz.

NorthStar Gaming Leverages Content to Create Engaged, Active Players, CEO Says

NorthStar Gaming (TSXV:BET,OTCQB:NSBBF) is leveraging its rich, compelling content to better engage its customers, which ultimately leads to higher revenue, said NorthStar Chairman and CEO Michael Moskowitz, following an earlier announcement that the company is rolling out enhancements to the Sports Insights content on its platform.

“From the time that we founded NorthStar Gaming, we took the view that providing compelling content would lead to higher engagement with our customers,” he said. "And we're finding just that. We're planning to launch Sports Insights 2.0 in the first half of 2024 with redesigned sports and homepages, live scoreboards and tickers, live odds, trending topics and a greater tie-in in terms of the player journey and promotional offers that we provide to them."

Moskowitz noted that leveraging content helps attract new customers, with several media organizations using the company’s content on their own sites. “Ultimately, these articles and this content will help to create awareness around the NorthStar Bets brand and platform, and ultimately drive traffic to our site, which will convert into revenue.”

Keep reading...Show less
hand touching phone

Game-changing Prospects for the iGaming Market

iGaming has grown considerably in recent years. Driven by innovations in web technology and a changing regulatory landscape, online casinos and sportsbooks are more popular than ever.

To understand how the landscape may change moving forward, investors should assess how the industry has evolved in recent years.

Keep reading...Show less
smartphone on podium

Top Trends Shaping the Canadian iGaming Market

From emerging technologies to evolving regulations, the trajectory of iGaming has changed substantially in recent years as the market has experienced significant growth.

In 2022, Ontario's provincial government introduced game-changing legislation that established a regulatory framework for iGaming. Due to this legislation, regulated iGaming successfully displaced the unregulated market, according to Attorney General Doug Downey, creating over 1.6 million active player accounts across more than 70 operator websites as of April 2023 — just over one year following the change.

Ontario's regulation has also laid the groundwork for widespread change in the iGaming space across Canada. As iGaming continues to evolve, it's important to have a deeper understanding of both new and existing trends that will shape the industry's future, as well as regulations.

Keep reading...Show less

Latest Press Releases

Related News

×