- Today, Vanta Leagues, the premier youth esports organization of the United States announced their partnership with the Georgia Association of Private and Parochial Schools. This partnership will allow these organizations to work together to bring scholastic esports to high school and middle schools across the state of Georgia .

We are extremely excited to partner with GAPPS and introduce esports in high school and middle schools across Georgia ," said James Roche , co-founder of Vanta. "Esports is an amazing way to engage students, foster growth, develop valuable life skills, and even open the door to college scholarships. We can't wait to work with GAPPS and its member schools to build out their esports programs starting this fall and build sustainable esports programs for years to come.

The Georgia Association of Private and Parochial Schools is a member organization of over 120 schools across the middle and high school levels in Georgia . They organize competitive leagues in traditional sports, fine arts, and academic competitions, and will be working with Vanta Leagues starting in the Fall to offer esports competitions as well. Working together, the two organizations will be able to provide accessible esports competition and development to students across the state of Georgia .

"Not all students can participate in contact sports, but all students can participate in esports. At GAPPS, we are always exploring interscholastic options for our schools and their students. This unique platform proves to be a safe way to join the gaming community, all while building engagement and healthy competition. It is no surprise that this is a rapidly growing area of entertainment - one that many of our youth are already taking part in. So why not join in? Regardless if it is football, volleyball, or esports, our goal is to provide opportunities for our youth. Our belief is that Vanta League offers the programs and training GAPPS is looking for. GAPPS is proud to partner with Vanta League and is sincerely appreciative of the opportunities they offer our students." - Greg Dickens GAPPS President.

Vanta Leagues will be offering participation in its leagues to GAPPS schools for free, with the option to take advantage of Vanta's paid coaching offerings as well. Vanta Leagues also offers esports summer camps, on-demand coaching, and private coaching that schools and students can take advantage of.

The GAPPS Fall esports league will start on September 26, 2022 . Pre-registration for the upcoming fall season is now open, and playoffs will be held the week of December 11th . If you are interested in participating, reach out to for more information.

About Vanta Leagues
Vanta Leagues is a youth esports development platform that works with schools and community organizations to provide a kid-safe digital esports platform, competitive esports leagues, and expert coaching and holistic programming to kids ages 8-18.

Vanta is on a mission to bring the power of esports to every home and eliminate the toxicity that is commonly present online by providing a safe environment and teaching the next generation of gamers how to become better gamer citizens. To learn more, visit , or visit them on Twitter at .

GAPPS is the largest, private, interscholastic organization in Georgia with over 120 competing schools. Their mission is to unite Christian Schools , Independent Schools and Learning Centers in an environment where students can compete and be encouraged to grow. GAPPS member schools will work together to create a competitive athletic and academic setting in which members will strive to set an example of excellence. For more about GAPPS, visit their website at

James Roche

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SOURCE Vanta Leagues

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East Side Games

The Office: Somehow We Manage Mobile Game Available Now

East Side Games Group (TSX: EAGR) (OTC: EAGRF) (" ESGG " or the " Company "), Canada's leading free-to-play mobile game group, in collaboration with Universal Games and Digital Platforms, announced today the worldwide launch of The Office: Somehow We Manage on iOS and Android. The free-to-play idle game is inspired by NBC's critically acclaimed, Emmy® Award-winning U.S. version of The Office which is now streaming exclusively on Peacock.

Watch the launch trailer here .

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Gamelancer, owner of the largest multi-channel gaming network on TikTok, secures contract with online casino

Gamelancer Gaming Corp. (CSE: GMNG) (OTCQB: WDRGF) (FRA: 64Q) ("Gamelancer" or the "Company"), a mobile-focused entertainment company providing brands access to the global gaming audience through its owned and operated channels, is pleased to announce that it has secured a 6-figure contract with online casino to broadcast content featuring Gamelancer and Stake influencers across  @Gaming, @Gamer, @Gamelancer and @Egirl channels on TikTok. The campaign will also broadcast content across Gamelancer partner, Playmaker's @Sports, @Playmaker and @PlaymakerBetting channels on Instagram.

Gamelancer logo (CNW Group/Gamelancer Gaming Corp.)

"We choose our partners carefully and only align with premium brands. has done an amazing job at aligning with the culture and current generation in a very authentic way. We are excited to continue growing our relationship and making an impact together." – Razvan Romanescu , Co-Founder & Chief Strategy Officer, Gamelancer Gaming Corp.

Acquired by Wondr Gaming, Gamelancer Gaming Corp. is a growing mobile-focused social media network in gaming - generating over 1.2 billion monthly video views across its 27 owned and operated channels. With over 28,400,000 followers on TikTok, Instagram, and Snapchat, predominantly located in the US, Canada , the UK, and Australia , Gamelancer sells direct and programmatic media across its network to the world's largest brands. With advanced user data analytics, we provide our audience curated content relevant to the GenZ & Millennial gaming community, which allows brands unparalleled access to the largest media inventory in gaming across TikTok, Instagram, and Snapchat. Gamelancer also monetizes across its variety of Snapchat Discover channels with monthly recurring revenue in partnership with Snapchat.

Neither the Canadian Securities Exchange nor its Market Regulator (as that term is defined in the policies of the Canadian Securities Exchange) accepts responsibility for the adequacy or accuracy of this release.

Forward Looking Information

This news release contains forward looking statements and forward looking information within the meaning of applicable securities laws. These statements relate to future events or future performance. All statements other than statements of historical fact may be forward looking statements or information. More particularly and without limitation, this news release contains forward looking statements and information relating to the future business of the Company, the potential of the Company's products and services, further business from the Company's clients, industry outlook and potential and other matters. The forward looking statements and information are based on certain key expectations and assumptions made by management of the Company. Although management of the Company believes that the expectations and assumptions on which such forward-looking statements and information are based are reasonable, undue reliance should not be placed on the forward looking statements and information since no assurance can be given that they will prove to be correct.

Forward-looking statements and information are provided for the purpose of providing information about the current expectations and plans of management of the Company relating to the future. Readers are cautioned that reliance on such statements and information may not be appropriate for other purposes, such as making investment decisions. Since forward looking statements and information address future events and conditions, by their very nature they involve inherent risks and uncertainties. Actual results could differ materially from those currently anticipated due to a number of factors and risks. Accordingly, readers should not place undue reliance on the forward looking statements and information contained in this news release. Readers are cautioned that the foregoing list of factors is not exhaustive. The forward–looking statements and information contained in this news release are made as of the date hereof and no undertaking is given to update publicly or revise any forward–looking statements or information, whether as a result of new information, future events or otherwise, unless so required by applicable securities laws. The forward-looking statements or information contained in this news release are expressly qualified by this cautionary statement.

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SOURCE Gamelancer Gaming Corp.

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PLUR Announces TMR.WORLD Metaverse Through Treasure Hunt

  • PLUR concluded a treasure hunt with Easter Eggs in their NFT
  • PLUR is launching a new Metaverse, TMR.WORLD
  • All PLUR Ape Club NFT Owners will gain a free piece of land in TMR.WORLD

- PLUR, a highly detailed 3D NFT project, has concluded a 28-hour-long treasure hunt where the community worked together to discover encrypted easter eggs in each NFT image that ultimately reveals a new metaverse project, TMR.WORLD.

PLUR users receives free land in new metaverse, TMR.WORLD

NFT Inception
After the treasure hunt, the community discovered another NFT within their PLUR Ape Club NFT. This new hidden NFT constitutes a piece of land in TMR.WORLD, making this the first project on the entire Ethereum blockchain to incorporate an NFT inside an NFT . The team has put together massive efforts and time on development and research to focus on the project instead of its profits, showcasing the potential growths of this project.

The Metaverse of Tomorrow
The team looks forward to creating the first metaverse with superb quality graphics along with endless possibilities. TMR.WORLD has determined two directions that can be implemented when the project is established - The voxelization of game content and socialization of gameplay . Game voxelization can effectively solve R&D and content efficiency problems, so as to carry a larger scale of players. The socialization of gameplay is also an attempt under the technical bottleneck of blockchain where PLUR is able to make socializing more fun in gaming.

"We believe that the biggest opportunity in the Metaverse is still in the Gaming industry. However, challenges in the technical efficiency of Web3 still exist, especially in terms of high-concurrency data processing. We hope to connect creators and players to build a strong and vibrant ecosystem, which can bring a better social experience while carrying a larger player scale." said Ejan, Founder of PLUR.

Into The Future
Currently, TMR.WORLD is projected to launch in the first half of 2023. The team is also looking to implement GameFi (Game + Finance) in the future where players will be able to obtain economic incentives, allowing the metaverse to become a play-to-earn game.

About PLUR
PLUR officially launched its NFT collection of 8585 high-definition 3D versions of Apes on May 14, 2022 , with free minting to the public. A Livestream was hosted on May 21, 2022 , on the REVEAL of PLUR, where the team synchronized 216GB of image resources to the blockchain, averaging each NFT to be approximately 25.74MB. During the next week, launched the easter egg event, creating the first decrypted NFTs in Ethereum history.

TMR.WORLD is a voxelized metaverse social game that features superb quality graphics, an open world with unlimited possibilities, the ability to create and build beautiful homes for free, and the chance to connect with players all over the world. Creators will then be able to create and own the world with their friends by forming their own town or city along with their own economy, system, culture and civilization. The system of each world is independent but players will be able to access other communities throughout the metaverse.

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Pixelworks Powers ROG Phone 6 Series to New Benchmark for Mobile Gaming Experience

High Refresh Rate Display Coupled with Premium Visual Processing Brings Best-in-Class Visual Quality to Consumers

Pixelworks, Inc . (NASDAQ: PXLW), a leading provider of innovative video and display processing solutions today announced the recently launched ASUS ROG Phone 6 series integrates the Company's visual processing solutions, including industry-leading HDR technology, professional color calibration, DC Dimming and other advanced features. In addition to providing an authentic visual experience with great eye-comfort for all ASUS users, the ROG Phone 6 model sold in China will be offered in collaboration with Tencent Games, a division of Tencent producing uniquely vibrant colors with greater contrast and even more visual details for Tencent gaming contents.

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Era of Conquest Set for Worldwide Early Access Debut Following Overwhelming Response from Mainland China Players

Strategy Game Follows the Epic Story of Fallen Lords Rebuilding their Kingdoms –

A popular real-time strategy game that swept through mainland China and reached No. 1 on the iOS download charts in December of 2021 is now set to be released globally in mid-July 2022 . Era of Conquest will be released simultaneously on multiple terminals worldwide, setting the stage for a global competition among players across platforms.

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Project Twelve Makes NFT History Breaking Record for Most NFT Holders

Amid surging popularity of Web3 gaming platform Project Twelve, Genesis Soul-Bound NFT airdrop receives over 500,000 claims in under one week, catapulting Project Twelve to record breaking status as Web3 leader with the largest number of NFT holders and airdrop claims.

- As a pioneer of Web3 gaming, Project Twelve's (P12) recently revealed Genesis Soul-Bound NFT airdrop was met with overwhelming enthusiasm from the gaming community. In the first week since its launch on June 27th over 500,000 NFTs were claimed and this number continues to rise exponentially. The airdrop event attracted game developers and players around the globe from areas including the US, Greater China Japan South Korea Singapore Europe and others. Nearly 70% of participants joined through referrals, reflecting strong organic growth.

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X1 Esports & Entertainment

X1 Esports & Entertainment retains Clarkham Capital for investor relations and consulting services

X1 Esports & Entertainment (CSE: XONE) (" X1 " or the " Company "), a games & media portfolio company, is pleased to announce that it has engaged Clarkham Capital (" Clarkham ") to provide investor relations and consulting services with a focus on the German stock market and the German-speaking investor community.

As part of the Company's German investor engagement campaign (the " Campaign "), Clarkham will provide services including, but not limited to, the preparation of articles and coverages on multiple financial platforms and newsletters, digital contents, and translation and distribution of press releases in Germany. Clarkham will also act as the listing agent for the Company in Germany.

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