Gaming

Understood a social impact, non-profit organization and lifelong guide for those who learn and think differently, today announced a new partnership with Games for Change a non-profit which drives real-world impact through games and immersive media. The collaboration will focus on bringing awareness to the gaming industry about the 1 in 5 people with l earning and thinking differences such as ADHD and dyslexia and representing their needs within game development.

"While there is increased awareness of accessibility issues in the gaming industry, efforts have largely focused on physical disabilities such as movement, vision, hearing," said Jenny Wu , Chief Product Officer at Understood and Advisory Board member of Raising Good Gamers. "We know that games have both positive and negative implications for those with neurodiversities . Through this partnership, we will increase attention within the gaming community around learning and thinking differences in an effort to encourage building more inclusive games which, in the long run benefit everyone."

To kick off the partnership, Wu will speak at the 2021 Games for Change Festival today about the importance of creating movement in the gaming industry around more accessible and usable games for the 1:5. She has also taken a seat on the Raising Good Gamers advisory board, which is focused on helping to develop and support gaming communities that cultivate empathetic, compassionate, and civically engaged kids. Raising Good Gamers is a partnership between Games for Change and the Connected Learning Lab at UC Irvine.

"Our mission is to empower game developers and the industry to create games that impact social change," said Susanna Pollack , President of Games for Change. "Understood brings valuable knowledge about a very large population of gamers that often are underrepresented or unaddressed in development and design of games, so we're thrilled to be working with them and bring awareness to the needs of those with learning disabilities."

As part of this partnership, Understood will also participate in the Games for Change Student Challenge this fall. More details around the Student Challenge and Understood's role will be announced soon.

About Understood

1 in 5 Americans have learning and thinking differences, such as ADHD and dyslexia. They are often misunderstood, undiagnosed, and dismissed, and these differences are viewed as a weakness. This leaves many on a journey that is stacked against them and costs society more than $500 billion . Understood is a lifelong guide for those who learn and think differently. Today, we help more than 20 million people each year discover their potential, how to take control, find community, and stay on a positive path along each stage of life's journey. When others join this journey, and people are broadly embraced, everyone thrives.

Understood is a 501(c)(3) private operating foundation based in New York. For more information, or to become a partner, visit u.org/media and follow us on Twitter @UnderstoodOrg

About Games for Change

About Games For Change Since 2004, Games For Change (G4C) has been empowering game creators and innovators to drive real-world change, using games and immersive media that help people to learn, improve their communities, and contribute to make the world a better place. G4C partners with technology and gaming companies as well as nonprofits, foundations and government agencies, to run world class events, public arcades, design challenges and youth programs. G4C supports a global community of game developers working to use games to tackle realworld challenges, from humanitarian conflicts to climate change and education.

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SOURCE Understood

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Investing in Fantasy Sports Stocks

Investing in Fantasy Sports Stocks

When sports writer Daniel Okrent invented Rotisserie League Baseball in 1979, it’s unlikely that the “father of fantasy sports” could have imagined it would evolve into an US$8.9 billion market.

Of course, much of that growth can be attributed to advancements in technology. Fantasy sports magazines published in the late 1980s became websites in the 1990s, and eventually fantasy sports businesses; more recently there’s been a boom in fantasy sports apps for smartphones.

North America currently represents the largest market for fantasy sports services. Research and Markets estimates that more than 59 million people in the US and Canada play fantasy sports. However, India is set to experience significant market growth in the near-term future, with expectations that the number of players will rise from 20 million to a projected 150 million by 2022.

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East Side Games Group Reports Second Quarter 2022 Financial Results

Q2 revenue of $29.7M , an increase of 32% over the same period last year

Announced Normal Course Issuer Bid for up to 4.1 million shares

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EAST SIDE GAMES GROUP ANNOUNCES NORMAL COURSE ISSUER BID

 East Side Games Group Inc. (TSX: EAGR) (OTC: EAGRF) (" ESGG " or the " Company ") announces that the Toronto Stock Exchange (" TSX ") has accepted its notice to proceed with a normal course issuer bid (the " NCIB ").

east side games logo (CNW Group/East Side Games Group)

The Company's board of directors believes that the market price of the Company's common shares (the " Shares "), from time to time, may not reflect the inherent value of the Company, and purchases of Shares pursuant to the NCIB may represent an appropriate and desirable use of the Company's funds.  Any purchases made under the NCIB will be made by the Company subject to favourable market conditions at the prevailing market price at the time of acquisition through the facilities of the TSX and other alternative Canadian trading systems.

Pursuant to the notice, during the twelve month period commencing August 16, 2022 and ending August 15, 2023 , the Company may purchase up to 4,076,819 of its Shares, representing approximately 5% of its outstanding Shares as of August 2 , 2022.  Under the NCIB, other than purchases made pursuant to block purchase exemptions, the Company may purchase up to 5,371 Shares on the TSX and other alternative Canadian trading systems during any trading day, which represents approximately 25% of the average daily trading volume of the Shares on the TSX for the past six calendar months, being 21,486 shares per day. The Company may cancel any Shares repurchased under the NCIB, or reserve them for awards under its equity compensation plan.

In conjunction with the NCIB, the Company has entered into an automatic share purchase plan (the " ASPP ") with a designated broker to allow for the purchase of its Shares under the NCIB at times when the Company normally would not be active in the market due to applicable regulatory restrictions or internal trading blackout periods.  The ASPP has been pre-cleared by the TSX and is effective August 16, 2022 , the commencement date of the NCIB.  The ASPP constitutes an "automatic securities purchase plan" under applicable Canadian securities laws.  Shares purchased under the ASPP will be included in computing the number of Shares purchased under the NCIB.  Outside of these internal trading blackout periods, purchases under the NCIB will be made based on management's discretion.

Although the Company intends to purchase Shares under its NCIB, there can be no assurances that any such purchases will be completed.

ABOUT EAST SIDE GAMES GROUP

East Side Games Group (formerly operating under the name "LEAF Mobile Inc.") is a leading free-to-play mobile game group, creating engaging games that produce enduring player loyalty. Our studio groups entrepreneurial culture is anchored in creativity, execution, and growth through licensing of our proprietary Game Kit software platform that enables professional game developers to greatly increase the efficiency and effectiveness of game creation in addition to organic growth through a diverse portfolio of original and licensed IP mobile games that include: Archer: Danger Phone, Bud Farm Idle Tycoon, Cheech & Chong Bud Farm , The Goldbergs: Back to the 80s, It's Always Sunny: The Gang Goes Mobile and Trailer Park Boys Grea$y Money , RuPaul's Drag Race Superstar and The Office: Somehow We Manage .

We are headquartered in Vancouver, Canada and our games are available worldwide on the App Store and Google Play. For further information, please visit: www.eastsidegamesgroup.com and join our online communities at LinkedIn , Twitter , Facebook , and Instagram .

Additional information about the Company can be found under its profile at www.sedar.com .

Forward-looking Information

Certain statements in this release are forward-looking statements, which reflect the expectations of management regarding the NCIB and purchases thereunder and the effects of repurchases. Forward-looking statements consist of statements that are not purely historical, including any statements regarding beliefs, plans, expectations or intentions regarding the future. Such statements are subject to risks and uncertainties that may cause actual results, performance or developments to differ materially from those contained in the statements. No assurance can be given that any of the events anticipated by the forward-looking statements will occur or, if they do occur, what benefits the Company will obtain from them.  In particular, purchases made under the NCIB are not guaranteed and may be suspended at the discretion of the Company.  These forward-looking statements reflect management's current views and are based on certain expectations, estimates and assumptions which may prove to be incorrect. A number of risks and uncertainties could cause our actual results to differ materially from those expressed or implied by the forward-looking statements, including factors beyond the Company's control. These forward-looking statements are made as of the date of this news release.

SOURCE East Side Games Group

Cision View original content to download multimedia: http://www.newswire.ca/en/releases/archive/August2022/11/c9788.html

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T-MOBILE ACCELERATOR STARTUP, KRIKEY BRINGS PUPPIES TO THE FLOW BLOCKCHAIN

A new 3D, animated, interactive NFT game lets fans adopt a metaverse best friend

Krikey, a gaming studio with more than 5 million users, announced the launch of SolarPups on the Flow blockchain today. Krikey is also a part of the T-Mobile XR Accelerator. SolarPups is a 3D, animated, interactive NFT game where fans can adopt, play, breed, collect and sell NFT puppies. The NFTs are available today at www.solarpups.com . The playtime and breeding features will launch August 22nd.

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Esports Franchise XP League to Debut Brand in Florida with Mom of Pro Gamer

Franchise Signing Marks First since Joining Unleashed Brands

XP League an emerging youth esports franchise brand, has signed an owner with connection to the professional esports community as one of its first franchisees since joining Unleashed Brands a fast-growing parent company of youth enrichment franchise brands. South Florida entrepreneur Jennifer Vilela will launch the brand's first Florida franchise this fall.

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CMGE Ventures into Sport Games with Code: Basketball 3V3 under Development

Recently, CMGE a leading global IP-oriented game-based ecological company, announced that it has completed the investment in Continents Sport, and now CMGE holds 51% of the shares of Continents Sport and officially becoming its controlling shareholder. The flagship development project of Continents Sport is Code: Basketball 3V3 a cross-platform (pc, console and mobile phone) sport game jointly developed by Zhao Yongshuo (Korean), the "Father of Street Basketball" and Liu Jingbin (Chinese), the R&D head of Chinese version of Freestyle A popular basketball game on PC.It is expected that the game will be tested by the end of 2022 and officially launched in mid-2023. In the meantime, CMGE will build a "street basketball game ecology" featuring Chinese style.

Since the 18th CPC National Congress, the CPC Central Committee, with Comrade Xi Jinping as the core, has attached great importance to sports. In order to further the Healthy China Strategy and the national fitness strategy, China has accelerated its journey towards a leading sporting nation, and built public service systems for national fitness with higher level to give full play to national fitness in improving people's health, promoting human development, driving economic and social development and presenting the soft power in culture. For that purpose, the State Council has launched the National Fitness Program (2021-2025) , with the aim to build better public service systems for national fitness, provide more convenient public fitness and increase the size of the national sport industry to CNY 5 trillion . In addition, as 3×3 basketball, a mode of street basketball, has been officially included as an official Olympic sport since the Tokyo 2020 Olympic Games, it is recognized as the world's most popular team sport in cities worldwide as an emerging sport style.

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