Gaming

Legend of RPS has launched its first Play-to-Earn game

Legend of Rock, Paper, Scissors, which takes inspiration from the hand game Rock, Paper, Scissors, is an online game that has been popularized and adapted into a "Play to Earn" one based on blockchain technology. Players must be accurate 100% and able to take the super high pressure of time to tame this tough but addictive game. On August 10th the official version of Legend of Rock, Paper, Scissors was launched after the testing time.

Relive your childhood memories with the new Legend RPS version

Rock Paper Scissors is considered the oldest hand game in the world. With the advancement of technology, this traditional game has evolved into a mobile one. The original game is extremely simple, consisting only of a fight between three warriors, with rock beats scissors, scissors beats paper, paper beats rock, and so on.

Legend of Rock, Paper, Scissors was created as an NFT game that not only entertains but also provides economic value to the players. This version is a simple and short game with many features that avoid boring moments and keep the game exciting throughout.

Everyone has played this game at some point in their lives, and it is frequently used as a fair way to choose between two or more people. As a result, this game evolved into a very accessible Play-to-Earn one.

Players can enjoy a variety of game modes with numerous exciting battles

The key highlights of Legend of Rock, Paper, Scissors are the multi-game modes and diversity reward system. This game provides single, 1 vs 1, and tournament modes which allow players to experience many strategies. To win the battle, players have to fight back against others by choosing one of the legends: Rock, Paper, or Scissors.

Furthermore, there are different ways for players to claim more LRPS tokens. Various simple activities such as: logging in daily, participating in events, or finishing the game missions will also be profitable for players.

Upcoming: Multiple NFT Airdrops and Bounty Events

To advance the experiences of players, Legend of Rock, Paper, Scissors has organized various events with numerous rewards.

  • Minigame Catch The Token: When ranking in the top 20 of the minigame, players can earn up to 250 LRPS Tokens.
  • Airdrop Events: Free Coins for everyone by following LRPS social channels. Airdrop rewards are up to 10,000 LRPS Tokens.
  • Bounty Event: Free coins for User-Generated Content creators. The Reward Pool is worth 100,000 LRPS Tokens.

These events will take place until September along with the launching of Legend of Rock, Paper, Scissors' official version. These projects aim to reach a mass audience of enthusiasts, investors, and supporters who form together as a whole community.

Legend of Rock, Paper, Scissors is expected to become the leader in the NFT game market. It is a user-friendly game with a self-sustaining ecosystem that is made for everyone. This game promises to provide nostalgic and enriching experiences to players. More information will be updated soon. Follow Legend of Rock, Paper, and Scissors on social media platforms to stay up to date.

Download APK now: https://rpsgame.world

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SOURCE Legend of RPS

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East Side Games

The Office: Somehow We Manage Mobile Game Available Now

East Side Games Group (TSX: EAGR) (OTC: EAGRF) (" ESGG " or the " Company "), Canada's leading free-to-play mobile game group, in collaboration with Universal Games and Digital Platforms, announced today the worldwide launch of The Office: Somehow We Manage on iOS and Android. The free-to-play idle game is inspired by NBC's critically acclaimed, Emmy® Award-winning U.S. version of The Office which is now streaming exclusively on Peacock.

Watch the launch trailer here .

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SKULLCANDY AMPLIFIES GAMING EXPERIENCE WITH ALL-NEW, MULTI-PLATFORM COMPATIBLE HEADSETS

Collection Highlighted by Immersive Audio, Crystal-Clear Communications and All-Day Comfort

- Skullcandy, the #1 selling brand in Stereo Headphones 1 and True Wireless Earbuds 2 under $100 announced today its re-entry to the gaming category 3 with a trio of value-packed headsets for all skill levels. Offering compatibility across PC, PlayStation, Xbox, Switch and mobile, the all-new SLYR, SLYR Pro and PLYR Multi-Platform Gaming Headsets were purpose built for gamers, delivering rich, detailed sound, crystal-clear communications and all-day comfort. The collection is rolling out now at Skullcandy.com starting at $59.99 MSRP for SLYR and ranging to $129.99 MSRP for PLYR.

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Autodesk and Epic Games to Deliver Real-Time, Immersive Design Capabilities to Customers

Today, at Autodesk University Autodesk, Inc. (NASDAQ: ADSK) announced a strategic collaboration with Epic Games to accelerate immersive real-time (RT) experiences across industries, with an initial focus on Architecture, Engineering and Construction (AEC).

Autodesk and Epic Games announce strategic collaboration

Autodesk customers face pressing challenges to deliver project outcomes at a faster pace, at lowered costs, and with labor shortages, which require more open, connected workflows, and third-party integrations that simply work together. This joint effort with Epic Games aims to make immersive RT environments easily accessible to designers, engineers, and construction professionals, so they can deliver more innovative projects in less time.

As part of Autodesk's ongoing goal of connecting the physical and digital worlds, the first integrated offering will be Epic Games' Twinmotion for Autodesk Revit , delivering real-time rendering and storytelling. As Revit is used to design, document, and deliver building and infrastructure projects, Twinmotion complements the process by creating real-time visualizations for a fast, interactive design process. Autodesk intends to make Twinmotion for Revit available to all Revit customers as part of an upcoming release.

"We know our customers are looking for more visualization and collaboration experiences through extended reality," said Autodesk EVP of AEC Design, Amy Bunszel . "Together with Epic Games, we will expand on what's possible. In immersive environments, designers can communicate to their project teams and clients with unparalleled realism how projects will look and feel upon completion for better decision-making and outcomes."

Epic and Autodesk have been teaming up since 2008 when Autodesk joined Epic Games' Integrated Partners Program, enabling integration of Autodesk 3D design software with Epic's Unreal Engine. In 2021, Epic and Autodesk collaborated to offer a new Unreal Live Link for Maya plugin, allowing Media & Entertainment (M&E) creators to stream data from Maya to Unreal in real time.

"The integration between Autodesk Revit and Twinmotion promises to deliver a truly seamless, real-time 3D experience for design professionals," said Marc Petit , Epic Games' Vice President, Unreal Engine Ecosystem. "We share a common goal with Autodesk, giving customers more time to be innovative. By tapping into Epic's ecosystem of real-time 3D tools and libraries, users can spend more time bringing their designs to life and less time handling complex data and technical workflows."

Looking ahead, the companies aim to develop experiences for customers beyond AEC, including M&E and manufacturing, bringing forth the value of real-time content creation. As members of the Metaverse Standards Forum , Autodesk and Epic Games are also driving open standards that enhance portability and integration, equip customers with immersive and collaborative technology, and deliver real value for customers.

About Autodesk
Autodesk makes software for people who make things. If you've ever driven a high-performance car, admired a towering skyscraper, used a smartphone, or watched a great film, chances are you've experienced what millions of Autodesk customers are doing with our software. Autodesk gives you the power to make anything. For more information visit autodesk.com or follow @autodesk.

Safe Harbor Statement
This press release may include forward-looking statements regarding planned or future development efforts for our products and services that are subject to assumptions, risks, and uncertainties discussed in documents we file with the SEC. These forward-looking statements are not intended to be a promise or guarantee of future availability of products, services, or features but merely reflects our current plans which may change. Purchasing decisions should not be made based upon reliance on these statements. Autodesk has no obligation to update these forward-looking statements after the communication date. Some products, services and features may not be available in all territories and languages. See Autodesk's Terms of Use for more details.

Autodesk , the Autodesk logo, Maya and Revit are registered trademarks of Autodesk, Inc., and/or its subsidiaries and/or affiliates in the USA and/or other countries. All other brand names, product names or trademarks belong to their respective holders. Autodesk reserves the right to alter product and services offerings, and specifications and pricing at any time without notice, and is not responsible for typographical or graphical errors that may appear in this document. © 2022 Autodesk, Inc. All rights reserved.

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SOURCE Autodesk, Inc.

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Nomination Committee ahead of Kindred's 2023 Annual General Meeting

The members of the Nomination Committee ahead of Kindred's Annual General Meeting 2023 have been appointed.

- Kindred Group plc's (Kindred) Annual General Meeting (AGM) on 13 May 2022 decided that the Nomination Committee, until the general meeting of the shareholders decides otherwise, shall consist of not less than four but no more than five members. The members of the Nomination Committee shall represent all shareholders and be appointed by the largest shareholders at the end of August 2022 having expressed their willingness to participate in the Nomination Committee. Following contacts with Kindred's shareholders the subsequent members have been appointed:

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Immersive, Accessible Experiences Drive Growth in U.S. Gaming Market

New report from CTA explores gaming's post-pandemic popularity

The U.S. gaming population expanded by 3% from 2019 to 2022, as 9 million new gamers aged 13 to 64 entered the market, according to a new Consumer Technology Association (CTA)® study . The active gaming population in this age range now totals 164 million, representing 73% of 224 million U.S. adults and adolescents.

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LootMogul, Sports Metaverse announces first naming rights deal to Hoop Culture

LootMogul announced that an agreement has been made for Hoop Culture Inc. to acquire the naming rights for the Metaverse Arena in Orlando .

LootMogul, Sports Metaverse announces first naming rights deal to Hoop Culture

The terms of the deal also include an agreement for Hoop Culture to place five retail/experiential stores in five Arenas within the LootMogul Metaverse.

"We have been receiving a high number of inquiries for naming rights in our Sports Metaverse, and penning this agreement with Hoop Culture, one of the fastest growing apparel brands, is phenomenal.

Our goal is to onboard all major brands in our sports metaverse, convert their web 2 consumers to web 3 and vice-versa; essentially create a whole new revenue stream in the metaverse for all brands," stated Raj Rajkotia, LootMogul CEO.

"To obtain the naming rights for the Orlando Arena is a tremendous day in the continued growth of Hoop Culture," said Mike Brown , President of Hoop Culture.

"Having Hoop Culture stores in five LootMogul Metaverse Arenas will continue to expand our brand and place us in front of hundreds of millions of potential customers. Game players will be able to represent the Hoop Culture brand within the Metaverse and purchase physical products that will be sent directly to the customer. Truly a game changer," added Brown.

About LootMogul

LootMogul is an athlete-led sports metaverse (web3 platform) that is powered by virtual real estate, training academies, blockchain games, metashops for brands and athletes with in-real-life (IRL) rewards. LootMogul is expanding the web3 community by bringing web2 gamers and sports fanatics to the metaverse. LootMogul is building more than 180 sports cities across the globe with real-world utilities and benefits.

LootMogul recently secured a $200 million investment commitment from Gem Global Yield LLC SCS (GGY), part of GEM, that will expedite the adoption of blockchain gaming for sports organizations and athletes and truly deliver an immersive sports fans experience.

More investment news: https://www.thecoinrepublic.com/2022/09/17/lootmogul-sport-metaverse-company-secured-200-million-in-funding/

For more details visit: https://lootmogul.com

LootMogul Community - https://www.instagram.com/lootmogul/

About Hoop Culture

Hoop Culture is the premier, one-stop store for copping unique basketball accessories; the forerunner of the independent street and lifestyle apparel, setting trends with each and every new arrival. Hoop Culture currently sells products in 38 countries around the world, and maintains a vast social media network of over 150 million impressions a month.

For more information: https://hoopculture.com

Photo: https://mma.prnewswire.com/media/1907500/LootMogul_Hoop_Culture.jpg
Logo: https://mma.prnewswire.com/media/1900970/LootMogul_New_Logo.jpg

LootMogul Logo (PRNewsfoto/Lootmogul)

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SOURCE LootMogul

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Concordium partners with Versus metaverse to expand beyond Ethereum Mainnet to combat steep gas prices

NFT battle game Versus which features an Animal-Crossing-inspired open-world multiplayer metaverse, is adding Concordium to its ecosystem allowing players to explore unique arenas in collaboration with major brands.

At present, NFT minting and changing ownership transactions for the Versus metaverse are executed on Ethereum Mainnet, while a Layer-2 takes care of "mini-transactions" such as playing a game or training a pet. Compared to Ethereum's current steep gas prices, Concordium offers cheap, fixed and predictable fees for players and is a safer bet for Versus.

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