Gaming

Ubitus, one of the leading cloud game service providers, today announced it has completed a strategic round of financing. The investment was led by Tencent and other major game companies, including Square Enix, Sony Innovation Fund by IGV, and Actoz.

Ubitus Logo (PRNewsfoto/Ubitus K.K.)

Investments accelerate industry's transformation

"We are very excited to have some of the most important players in the game industry as our strategic shareholders. Their investments represent a vote of confidence in our technology, our achievements, and our potential role in the rapidly growing cloud game market. With our innovative technology and their resources, we shall help more partners roll out cloud game contents and services, and accelerate the industry's transformation to the cloud," Wesley Kuo , CEO of Ubitus stated.

Massive selection, easy access, and affordable price

Ubitus is a cloud game pioneer and envisions game streaming to be the mainstream, following the streaming transformation of the music and movie industries. Since 2014, Ubitus has helped a wide range of customers take advantage of cloud gaming. For game developers, the Ubitus cloud versions of popular titles can be played across different devices, thus saving the time and investment of developing multiple versions for different devices. For game operators, the Ubitus cloud versions of highly sophisticated games, even games with the ray-tracing feature, can be played on basic hardware, thus raising the addressable user base and reducing customer acquisition costs. For platform operators like telecom companies or MSOs (Multimedia System operators), Ubitus can help them roll out complete cloud game services, including a suite of attractive game contents, in a matter of months. All these add up to great benefits for gamers: hundreds of titles accessible through multiple basic devices at an affordable price, just like what music streaming and movie streaming offer. With over 80 game companies and platform operators who have tested and are adopting Ubitus solutions, the momentum is accumulating rapidly.

Beyond game

In addition, Ubitus is setting trends in other rich-content industries, such as the fashion and entertainment industries, as evident by hosting the world's first cloud fashion show worldwide last year. "I think it is the growth opportunities offered by the diverse applications of our technology that make us attractive to these industry leaders," shared Kuo.

Advancing technology and expanding applications

Post investments, Ubitus plans to further advance the cloud game technology, grow their cloud game business, and find new game associated applications. Cloud game technology that can maximize the benefits of 5G network and Mobile Edge Computing (MEC), which shall be essential and ubiquitous in the near future, is under development. Automation of game virtualization to the cloud, making it as simple as uploading a video, should enlist nearly all game developers to deposit their contents to the cloud for distribution. Supporting AR/VR, which is emerging in games and entertainments, is on Ubitus' roadmap. With all these building blocks in place, Ubitus' long-term ambition is to create largest Global Cloud Gaming SaaS platform.

About Ubitus

Ubitus operates the world's best GPU virtualization technology and cloud streaming platform, and is dedicated to providing a superior user experience via its advanced technology. As long as users are connected to a broadband network, they can enjoy AAA gaming experience across various devices, such as smartphones, tablets, game consoles, smart TVs, and personal computers.

With its comprehensive GDK (game development kit), Ubitus provides a fast-to-market onboarding solution to support game companies in Japan and overseas, who are interested in cloud gaming. Ubitus partners with telecom carriers, online service providers and game publishers around the world.

Media contact: pr@ubitus.net , Tel : +81-3-6435-3295 ( Tokyo ), +886-2-2717-6123 ( Taipei )

Business inquiry: contact@ubitus.net

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SOURCE Ubitus K.K.

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THE AXIE INFINITY COMMUNITY GOES FOR THE SLAM DUNK WITH BIG3 CHAMPIONS TRILOGY

A Group of Community Members From AXIE INFINITY , the Largest NFT Game in the World, Announce The Acquisition of a Majority Holding of Fire-Tier NFTs for the Reigning BIG3 Champions TRILOGY Coached by Stephen Jackson

Today, the BIG3 announced that members of the Axie Infinity community the token-based online video gamehave purchased the majority of the Fire-Tier editions of Trilogy, receiving ownership-like value and utility in the 2021 BIG3 defending champions. This purchase is part of the BIG3's new model of ownership announced in April 2022 which leverages blockchain technology to sell NFTs offering ownership-like benefits. Other BIG3 FEAT owners include DeGods, Gary Vaynerchuk and VeeFriends, Bill Lee and MyDogeDogeCoin, Krause House and Snoop Dogg and PayPal Co-Founder Ken Howery .

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Tapinator Announces Q2 2022 Financial Results

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Tapinator, Inc. (OTC: TAPM) ("Tapinator," the "Company," "we," "our" or "us") a developer and publisher of category leading games for mobile platforms and a collector and publisher of fine art NFTs, today announced unaudited financial results for the three and six months ended June 30, 2022 and the filing of its quarterly report for the periods ended June 30, 2022 and 2021.

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East Side Games Group Reports Second Quarter 2022 Financial Results

Q2 revenue of $29.7M , an increase of 32% over the same period last year

Announced Normal Course Issuer Bid for up to 4.1 million shares

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EAST SIDE GAMES GROUP ANNOUNCES NORMAL COURSE ISSUER BID

 East Side Games Group Inc. (TSX: EAGR) (OTC: EAGRF) (" ESGG " or the " Company ") announces that the Toronto Stock Exchange (" TSX ") has accepted its notice to proceed with a normal course issuer bid (the " NCIB ").

east side games logo (CNW Group/East Side Games Group)

The Company's board of directors believes that the market price of the Company's common shares (the " Shares "), from time to time, may not reflect the inherent value of the Company, and purchases of Shares pursuant to the NCIB may represent an appropriate and desirable use of the Company's funds.  Any purchases made under the NCIB will be made by the Company subject to favourable market conditions at the prevailing market price at the time of acquisition through the facilities of the TSX and other alternative Canadian trading systems.

Pursuant to the notice, during the twelve month period commencing August 16, 2022 and ending August 15, 2023 , the Company may purchase up to 4,076,819 of its Shares, representing approximately 5% of its outstanding Shares as of August 2 , 2022.  Under the NCIB, other than purchases made pursuant to block purchase exemptions, the Company may purchase up to 5,371 Shares on the TSX and other alternative Canadian trading systems during any trading day, which represents approximately 25% of the average daily trading volume of the Shares on the TSX for the past six calendar months, being 21,486 shares per day. The Company may cancel any Shares repurchased under the NCIB, or reserve them for awards under its equity compensation plan.

In conjunction with the NCIB, the Company has entered into an automatic share purchase plan (the " ASPP ") with a designated broker to allow for the purchase of its Shares under the NCIB at times when the Company normally would not be active in the market due to applicable regulatory restrictions or internal trading blackout periods.  The ASPP has been pre-cleared by the TSX and is effective August 16, 2022 , the commencement date of the NCIB.  The ASPP constitutes an "automatic securities purchase plan" under applicable Canadian securities laws.  Shares purchased under the ASPP will be included in computing the number of Shares purchased under the NCIB.  Outside of these internal trading blackout periods, purchases under the NCIB will be made based on management's discretion.

Although the Company intends to purchase Shares under its NCIB, there can be no assurances that any such purchases will be completed.

ABOUT EAST SIDE GAMES GROUP

East Side Games Group (formerly operating under the name "LEAF Mobile Inc.") is a leading free-to-play mobile game group, creating engaging games that produce enduring player loyalty. Our studio groups entrepreneurial culture is anchored in creativity, execution, and growth through licensing of our proprietary Game Kit software platform that enables professional game developers to greatly increase the efficiency and effectiveness of game creation in addition to organic growth through a diverse portfolio of original and licensed IP mobile games that include: Archer: Danger Phone, Bud Farm Idle Tycoon, Cheech & Chong Bud Farm , The Goldbergs: Back to the 80s, It's Always Sunny: The Gang Goes Mobile and Trailer Park Boys Grea$y Money , RuPaul's Drag Race Superstar and The Office: Somehow We Manage .

We are headquartered in Vancouver, Canada and our games are available worldwide on the App Store and Google Play. For further information, please visit: www.eastsidegamesgroup.com and join our online communities at LinkedIn , Twitter , Facebook , and Instagram .

Additional information about the Company can be found under its profile at www.sedar.com .

Forward-looking Information

Certain statements in this release are forward-looking statements, which reflect the expectations of management regarding the NCIB and purchases thereunder and the effects of repurchases. Forward-looking statements consist of statements that are not purely historical, including any statements regarding beliefs, plans, expectations or intentions regarding the future. Such statements are subject to risks and uncertainties that may cause actual results, performance or developments to differ materially from those contained in the statements. No assurance can be given that any of the events anticipated by the forward-looking statements will occur or, if they do occur, what benefits the Company will obtain from them.  In particular, purchases made under the NCIB are not guaranteed and may be suspended at the discretion of the Company.  These forward-looking statements reflect management's current views and are based on certain expectations, estimates and assumptions which may prove to be incorrect. A number of risks and uncertainties could cause our actual results to differ materially from those expressed or implied by the forward-looking statements, including factors beyond the Company's control. These forward-looking statements are made as of the date of this news release.

SOURCE East Side Games Group

Cision View original content to download multimedia: http://www.newswire.ca/en/releases/archive/August2022/11/c9788.html

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