Gaming

Good Gaming Inc. To Launch Its First Extreme Game Mob Wars For Advanced Players As Minecraft and Roblox Continue To Experience Rapid Growth

Company To Initiate Strategic Marketing Campaigns Across Several Platforms For Its Online Games

Good Gaming, Inc. (OTC-QB: GMER) (the "Company"), an innovative brand creating unique interactive entertainment experiences across the gaming segment since 2008, today announced the launch of its first "Extreme" branded game, "Mob Wars," for advanced players and its plans to initiate a comprehensive and strategic marketing campaign across several social media platforms to attract players as Minecraft and Roblox continue to experience exponential growth going into 2023.

The Company is pleased to introduce this first of a new series of Good Gaming Roblox games that address the need for more challenging games for Roblox players.  Extreme games will feature more significant challenges along with corresponding achievements and rewards. Initially launching on the Roblox gaming platform, these games will require significant determination, stamina, and perseverance to complete. Players will experience high levels of competitiveness and challenges. If they persevere, they will be rewarded with unique items that provide recognition and status for all to see and admire.

Additional "Extreme" branded games will be released throughout 2023. Mob Wars, currently in its beta phase and slated for a February 17, 2023 release, will feature the Microbuddies™ characters and launch with two initial Microbuddies™ branded worlds with eight more worlds to be introduced over time.  Players will need to complete each of the previous worlds to unlock and play new worlds. To complement this new gameplay series, Good Gaming will launch a comprehensive marketing campaign across Facebook, Instagram, TikTok, Twitter, YouTube, and other platforms to raise awareness and attract new players to their games. Campaigns will include creative content such as tips and tricks videos, trailers, social media fueled challenges, and playthroughs featuring platform specific influencers.

The online gaming industry has experienced incredible growth in recent years, with millions of players logging in daily to enjoy the latest games and platforms. Leading the charge are two of the biggest names in the industry: Minecraft and Roblox.

Minecraft, the beloved sandbox-style game, has seen a surge in popularity since its launch in 2011. With over 126 million monthly active users, the game has become one of the most popular worldwide. In 2020, the game saw an increase of approximately 50 million users since 2017 and generated over $1 billion in revenue, an increase of over 25% from the previous year.

Similarly, Roblox, a game that allows players to create and play games within the platform, has seen remarkable success. With over 116 million monthly active users, the platform has become a hub for creative expression. In 2020, Roblox saw an increase of approximately 40 million users since 2017, and the company was valued at over $38 billion , an increase of over 1000% from its valuation in 2018.

David Sterling , COO of Good Gaming, stated, "After thoughtful consideration, we have identified an untapped potential for more advanced levels of play for experienced gamers on Minecraft and Roblox platforms. The growth of these platforms reflects the growing demand for online gaming experiences and the increasing desire for platforms that offer users the unique ability to create and play games in their own virtual worlds. Good Gaming's Extreme games on the Minecraft and Roblox platforms will provide endless entertainment, allowing players to experience more challenging gameplay and adventures, build and connect with large communities, and create new, even more exciting memories. He also stated, "We are pleased to announce the initiation of a strategic multiprong marketing campaign across several social media platforms to bring attention to our already existing games and new games planned in 2023 to attract new players to our unique brand of high-quality online games."

About Good Gaming, Inc.
Good Gaming is an interactive entertainment company leading the evolution of gaming from traditional gaming to creating digital playgrounds across a vast array of interconnected platforms. Founded in 2008, Good Gaming has continued to enable a strong sense of community, place, and purpose within our interactive experiences. Good Gaming believes its communities and experiences will redefine the digital collectibles space and be pivotal in the transition and perception of ownership of digital goods.

For more information about Good Gaming, please visit our website:
https://www.good-gaming.com

Safe Harbor: This release contains statements that constitute forward-looking statements within the meaning of Section 27A of the Securities Act of 1933, as amended, and Section 21E of the Securities Exchange Act of 1934, as amended. These statements appear in a number of places in this release and include all statements that are not statements of historical fact regarding the intent, belief or current expectations of Good Gaming Inc., its directors or its officers with respect to, among other things: (i) financing plans; (ii) trends affecting its financial condition or results of operations; (iii) growth strategy and operating strategy. The words "may," "would," "will," "expect," "estimate," "can," "believe," "potential," and similar expressions and variations thereof are intended to identify forward-looking statements. Investors are cautioned that any such forward-looking statements are not guarantees of future performance and involve risks and uncertainties, many of which are beyond Good Gaming Inc.'s ability to control, and that actual results may differ materially from those projected in the forward-looking statements as a result of various factors. More information about the potential factors that could affect the business and financial results is and will be included in Good Gaming, Inc.'s filings with the Securities and Exchange Commission, including those set forth as "Risk Factors" in such filings.

Investor Contact:
Joseph M. Vazquez III
Phone: (888) 245-3005
Email: infinityglobalconsulting@gmail.com

Cision View original content: https://www.prnewswire.com/news-releases/good-gaming-inc-to-launch-its-first-extreme-game-mob-wars-for-advanced-players-as-minecraft-and-roblox-continue-to-experience-rapid-growth-301740809.html

SOURCE Good Gaming, Inc.

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East Side Games

The Office: Somehow We Manage Mobile Game Available Now

East Side Games Group (TSX: EAGR) (OTC: EAGRF) (" ESGG " or the " Company "), Canada's leading free-to-play mobile game group, in collaboration with Universal Games and Digital Platforms, announced today the worldwide launch of The Office: Somehow We Manage on iOS and Android. The free-to-play idle game is inspired by NBC's critically acclaimed, Emmy® Award-winning U.S. version of The Office which is now streaming exclusively on Peacock.

Watch the launch trailer here .

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East Side Games Group Reports Fourth Quarter and Full Year 2022 Financial Results

  • Record full year revenue of $116.3M growing by 25% compared to 2021
  • Recorded Adjusted EBITDA of $7.5M in 2022
  • Launched Doctor Who: Lost in Time and Milk Farm Tycoon

East Side Games Group (TSX: EAGR) (OTC: EAGRF) (" ESGG " or the " Company "), today announced financial results for the fourth quarter and year ended December 31, 2022 . All amounts are stated in Canadian dollars on an IFRS basis unless otherwise indicated.

East Side Games Group Logo (CNW Group/East Side Games Group Inc.)

We were pleased with our strong finish to 2022 both with revenue and Adjusted EBITDA rebounding strongly from Q3. The launch of Star Trek : Lower Decks - The Badgey Directive ( September 2022 ), Milk Farm Tycoon ( February 2023 ) and Doctor. Who: Lost in Time ( March 2023 ) set us up for a strong 2023.

For 2023/24 we will have a tighter focus on large IP-driven games with cult-like followings, which is where we have found the most success. We will be investing in our winners as well as betting smart about what is working in the new market dynamics.  The Company anticipates launching new games based on various intellectual properties from recognized names in film, television, toys, music and sports, as it continues to build and expand its partnerships with leading studios around the world.

The strength of our GameKit platform continues to fuel our growth as we launch more successful titles using this tool set. Four of our seven unique titles have been launched in the past 18 months using this tech. Partners continue to clamour to get into this program and as the GameKit product gets more and more extensive, we will be able to embrace more of these partnerships.

"With the recent award nominations and success of our releases, in addition to a number of major IP and developer partnerships on the horizon, we expect great things for ESGG. As fans first, we're thrilled for these upcoming titles in large part because we know they'll be fun to play," says Jason Bailey , CEO of ESGG. "Moving forward, we will continue to focus on our goal of providing creators the tools to successfully deliver mobile gaming experiences that engage players every day."

Three months and year ended December 31, 2022 Highlights:

  • Q4 2022 revenue was $25.9 million .
  • For the year ended December 31, 2022 , revenue was $116.4 million , a 25% increase compared to the year ended December 31, 2021 .
  • Q4 2022 Adjusted EBITDA was $2.5 million .
  • For the full year, Adjusted EBITDA was $7.5 million .
  • $9.6M was invested in new game R&D and GameKit during 2022
  • Cash for the Company at December 31, 2022 was $5.7 million compared to $5.2 million at September 30, 2022 .
  • Cash flow from operations for 2022 was $10.0 million .
  • Daily Active Users in Q4 were 277K (Q3 2022 – 298k ). Average Revenue per Daily Active User was $1.04 (Q3 2022 - $0.94 ).
  • Launched Star Trek Lower Decks, Doctor Who, Milk Farm Tycoon and Bud Farm Munchie Match .
  • On August 11, 2022 , the Company announced its intention to buy back up to 4,076,819 shares under its NCIB. Through March 30, 2023 , the Company purchased 386,927 shares, and intends to purchase more shares under the NCIB until its expiry.
  • Truly Social Games (TSG) filed claims against the Company with respect to a membership purchase agreement and publishing agreements between the Company and TSG. The Company considers these claims to be meritless, vague, and unsubstantiated, and has filed responses and a counterclaim against TSG. The Company will defend such claims vigorously.

We note that the 2021 year end results were restated as a result of adjustments/recharacterizations made regarding external game development costs and IP payments, as well as the Company's investment in Truly Social Games.  The restatements caused net and comprehensive loss for 2021 to be restated as $2.8 million (previously $1.9 million ), but the restatements had no effect on the Company's cash or revenue for the 2021 fiscal year, and in fact improved the Company's EBITDA for that year.

Certain information provided in this news release is extracted from the consolidated financial statements (the "Financial Statements") and Management's Discussion & Analysis ("MD&A") of the Company for the year ended December 31, 2022 and should be read in conjunction with them. It is only in the context of the fulsome information and disclosures contained in the Financial Statements and MD&A that an investor can properly analyze this information. The Financial Statements and MD&A can be found under the Company's profile on SEDAR and EDGAR.

Webcast and Conference Call Information

The Company will hold a conference call to discuss its performance with the investment community at 2:00 p.m. PT today. Related earnings release materials can be found on East Side Games Group website at https://eastsidegamesgroup.com/investors/financial-information/ .

Webcast and Conference Call Details:

Webcast URL: https://viavid.webcasts.com/starthere.jsp?ei=1602282&tp_key=62018c4454

Toll Free Dial-In Number:       +1 (888) 396-8049
Local Dial-In Number:             +1 (416) 764-8646
Conference ID:                         83612382

A replay will be available by dialing +1 (877) 674-7070 or +1 (416) 764-8692 and entering passcode 612382#.

ABOUT EAST SIDE GAMES GROUP

East Side Games Group is a leading free-to-play mobile game group, creating engaging games that produce enduring player loyalty. Our studio groups entrepreneurial culture is anchored in creativity, execution, and growth through licensing of our proprietary Game Kit software platform that enables professional game developers to greatly increase the efficiency and effectiveness of game creation in addition to organic growth through a diverse portfolio of original and licensed IP mobile games that include: The Office: Somehow We Manage , Star Trek: Lower Decks – The Badgey Directive, Doctor Who: Lost in Time, RuPaul's Drag Race Superstar, Trailer Park Boys Grea$y Money, Bud Farm Idle Tycoon and Cheech & Chong Bud Farm .

We are headquartered in Vancouver, Canada and our games are available worldwide on the App Store and Google Play. For further information, please visit: www.eastsidegamesgroup.com and join our online communities at LinkedIn , Twitter , Facebook , and Instagram .

Additional information about the Company continues to be available under its legal name, East Side Games Group Inc., at www.sedar.com .

Forward-looking Information

Certain statements in this release are forward-looking statements, which reflect the expectations of management regarding the proposed transactions described herein. Forward-looking statements consist of statements that are not purely historical, including any statements regarding beliefs, plans, expectations or intentions regarding the future. Such statements are subject to risks and uncertainties that may cause actual results, performance or developments to differ materially from those contained in the statements. No assurance can be given that any of the events anticipated by the forward-looking statements will occur or, if they do occur, what benefits the Company will obtain from them. These forward-looking statements reflect management's current views and are based on certain expectations, estimates and assumptions which may prove to be incorrect. A number of risks and uncertainties could cause our actual results to differ materially from those expressed or implied by the forward-looking statements, including factors beyond the Company's control. These forward-looking statements are made as of the date of this news release.

For Further Information

Media Inquiries: media@eastsidegamesgroup.com
Investor Relations: IR@eastsidegamesgroup.com
3104 – 1055 Dunsmuir Street, Vancouver BC V7X 1G4

SOURCE East Side Games Group Inc.

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Gala Games Enters Strategic Partnership with Huobi for Ecosystem and Project Development

Huobi First Major Partner for Gala's Layer 1 Blockchain

Gala Games a pioneer in web3 gaming, today announced a strategic partnership with Huobi Global, one of the world's largest digital asset exchanges. This partnership will focus on ecosystem construction and investment in high-quality projects.

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GigaMedia Announces Fourth-Quarter and Full Year 2022 Financial Results

GigaMedia Limited (NASDAQ: GIGM) today announced its unaudited financial results for the fourth quarter and full year of 2022.

Highlights for Year Ended December 31, 2022

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Today, science-backed AI powered gaming platform Skillprint announced the launch of new ratings for games based on a first-of-its-kind pairing of neuroscience research and machine learning. Skillprint's ratings consider a number of criteria, evaluating games for their effect on a person's mind, mood and unique skills to match individuals with the best games for them.

Founded in 2019 by gaming industry heavyweights Chethan Ramachandran and Davin Miyoshi , the San Francisco Bay area based start-up was born out of a desire to see games used for a greater purpose and help people feel better through gameplay. The founders bring a unique vision and expertise to the opportunity; Ramachandran previously founded Playnomics, a predictive analytics company sold to Unity in 2014 now processing 1.5 billion devices monthly as Unity Analytics. Miyoshi founded Mesmo, a social/mobile games company sold to GSN, and co-founded GSN Games to 75M+ users.

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G2A Partners With Justt to Increase Chargeback Win Rate and Streamline Organizational Complexity

Digital goods company achieves a 30 percentage point win rate increase in reversing chargebacks just one month into new partnership

G2A, the world's largest marketplaces for digital products, today announced robust results from its partnership with Justt, a leading fintech company revolutionizing chargeback management through machine learning. G2A is a marketplace with over 20 million clients worldwide and hundreds of millions of products sold to date. It is a major force in the resale market for gaming products.

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The Puzzles & Survival x Resident Evil Collaboration Starts Today

- The collaboration between the Resident Evil series and Puzzle & Survival has finally started! The collaboration event officially begins at 9 a. m. on March 30 th (Thursday). Popular characters such as Leon S. Kennedy Claire Redfield and Ada Wong as well as powerful enemies such as Licker, G-Creatures, and the Tyrant will also appear. For details, please see the global release from 37GAMES.

Starting today at 9 a.m. March 30 th , 2023, 37GAMES, publisher of the zombie-themed match-3 strategy game Puzzles & Survival, is announcing the worldwide launch of its official collaboration event with Capcom, publisher of the famed zombie horror series Resident Evil. To celebrate this event, an official promo film has already been released for the players as well!

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