Gaming

Valhallan Makes Its Arrival to the Esports Industry Known, Pursuing Aggressive Growth, Plans Global League Expansion Starting with the U.K.

New esports franchise concept Valhallan announced today its acquisition of the North American Esports League (NAEL), the largest youth (under 15 years old) esports league with more than 100 total teams. The move establishes Valhallan as a leader in youth esports, bringing its exclusive training program and arenas together with high-profile tournament play.

Valhallan

Valhallan plans to build on the NAEL's growth and introduce the league in major markets across the globe, including the launch of the United Kingdom Esports League (UKEL) in the coming months. Valhallan, the NAEL, the UKEL and future international leagues will combine to create Valhallan Holdings (VHH).

The NAEL was founded to create an opportunity for age-appropriate gamers to play against each other in an interactive, competitive environment. Teams play in-person and have pro-style tournaments to showcase their talents. The league hosts events throughout the year, with major events including the Summer and Winter World Series. Players currently compete in Fortnite, Overwatch, Rocket League and Valorant, with more games coming soon. The NAEL and UKEL will continue to welcome teams from LAN centers, clubs, schools, and other organizations and incoming Valhallan teams.

"The acquisition of the NAEL and our global league expansion plans are exciting opportunities for Valhallan, our franchise owners, our gamers and their families and the entire esports industry," said David Graham , chief executive officer of Valhallan and its parent company FranchiCzar . "Valhallan can now offer esports players an established, high-profile platform to compete and test their skills with the best esports training and arenas available. We're continuing to build on the growth of the esports industry with the goal of giving players everything they need to realize their potential."

Given the rapid adoption of the franchise concept, with 13 agreements already finalized within the company's first month of franchising , Valhallan is actively seeking potential franchise owners across major markets in the U.S. and the U.K. The initial investment for a Valhallan franchise is approximately $52,950 to $201,400 in the U.S. Prospective franchisees in the U.K. can contact Valhallan for pricing information.

More information on Valhallan and how to inquire about franchise opportunities nationwide is available at valhallan.com/franchise in the U.S. and valhallan.com/franchise-uk in the U.K.

About Valhallan

Valhallan brings education, life skills, and inclusive competition to the world of esports while providing a path to esports business ownership to entrepreneurs. Based in Houston, TX , the Valhallan team has years of experience building platforms, curricula, training systems and franchise brands – including several team members with esports industry experience.

Valhallan Logo (PRNewsfoto/Valhallan)

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SOURCE Valhallan

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East Side Games

The Office: Somehow We Manage Mobile Game Available Now

East Side Games Group (TSX: EAGR) (OTC: EAGRF) (" ESGG " or the " Company "), Canada's leading free-to-play mobile game group, in collaboration with Universal Games and Digital Platforms, announced today the worldwide launch of The Office: Somehow We Manage on iOS and Android. The free-to-play idle game is inspired by NBC's critically acclaimed, Emmy® Award-winning U.S. version of The Office which is now streaming exclusively on Peacock.

Watch the launch trailer here .

News Provided by Canada Newswire via QuoteMedia

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Swarmio Media Appoints Mr. Elie Jeitani to its Board of Directors

Mr. Jeitani is the Founder and CEO of WestBridge Telecom, One of Swarmio's Strategic Telco Distribution Partners

 Swarmio Media Holdings Inc. (CSE: SWRM) (OTC: SWMIF) (GR: U5U) ("Swarmio" or "the Company"), a technology company focused on the global deployment of its proprietary Ember gaming and esports platform, announces it has appointed Mr. Elie Jeitani to its Board of Directors (the "Board").

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FanDuel TV Inks Deal With ONE Championship to Bring Martial Arts Events to Network and FanDuel+

ONE 164: Pacio vs Brooks will be first live event this Saturday –

– Official partnership kicks off January 20 with weekly content –

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UCOLLEX Partners with FaZe Clan to Bring Digital Art Experience to The Gateway in Miami

The collaboration will be framed around LIMITS powered by UCOLLEX 20-minute Art Battle tournament and FaZe Forever to bring the art, esports, entertainment and Web3 experience together.

UCOLLEX a company backed by Animoca Brands, will partner with FaZe Clan to bring its Japanese competitive art concept to NFT Now and Mana Common's The Gateway in Miami from November 29 - December 3 2022.

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Build a school and catch truant students in this new pixel School-sim

- Pathea today announced the release of its new simulation game, Let's School which will be released in 2023, made by a small team led by producer, Lanka.

In this game, the player will return to their alma mater as the new headmaster. Through great efforts and management skills, the player can restore the now worn-out school building to its former glory and beyond, even becoming a school known all around the world for its excellent education and stellar curriculum.

But the process of building the school is bound to be a painstaking one - in addition to realizing your vision, you will also have to contend with a variety of disorderly students - bullies who harass their peers, 'opportunists' who sneak contraband into the school, students who complain about the lack of recreational facilities and drop out, and many more. For the sake of the students and the future of the school, you as the headmaster will have to take decisive measures to rectify these malpractices.

For example, you can pick up a student who has dozed off in class and punish them with a standing order. For the smugglers, you can start checking for and confiscating prohibited items at the school gate. As for students who blatantly skip school, you may have no choice but to send teachers outside the school to track them down. It's not easy managing teenagers!

Of course, for those headmasters who long for some reminder of their own youth, you'll find it in Let's School: the game offers many customization options. Design your uniforms based on your own experiences, or perhaps your favorite high school anime. Decorate and color the rooms to your heart's desire.

The school may be deserted when you first join, but you can change that by designing the uniforms, repairing the classrooms, recruiting teachers, establishing clubs and more until soon enough, your school is teeming with life. As your school grows, you will then start to experience a rich and beautiful story of youth, slowly watching the adolescent lives of your students unfold.

The developers of Pathea are taking a step outside of the My Time series with the release of My Time at Portia on Steam in 2018, which has gone on to sell over 2.7 million copies and receive a 92% positive feedback rate in the years since.

After nine months of independent development, the producer's demo of Let's School attracted a lot of praise and encouragement from its audience. Support and suggestions from the players have also helped to bring Let's School from idea to reality, and the addition of more team members has helped to enrich the content of Let's School greatly as well.

The project is currently in steady development by a small team and is scheduled to be released on Steam in 2023.

Official Twitter: https://twitter.com/LetsSchool2

Discord: https://discord.com/invite/dZAQjFp

IG: https://www.instagram.com/letsschool9/

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SOURCE Pathea

News Provided by PR Newswire via QuoteMedia

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NetDragon's Promethean Acquires Explain Everything to Drive Transformational Collaboration and Learning Experiences

- NetDragon Websoft Holdings Limited ("NetDragon" or "the Company", Hong Kong Stock Code: 777), a global leader in building internet communities, is pleased to announce that its subsidiary, Promethean, a leading global education technology company, has acquired substantially all of the assets of Explain Everything, a leading digital whiteboard platform for creating engaging lessons, activities, and interactive presentations. Through the strategic acquisition, Promethean is expected to add to its product portfolio a revenue-generating application tool that addresses one of the most common use cases of its customers. This acquisition will also  support the development of new and better solutions that would address teaching, learning, and collaboration needs, and ultimately enable the scaling of future software subscription revenue stream.

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Wemade announced a strategic investment in DRX, a esports company

  • DRX IP to onboard WEMIX and expand its ecosystem
  • Both parties to cooperate for the advancement of eSports culture

Wemade announced a strategic investment in DRX. The companies will join forces in leading eSports fan culture and integrate it with the WEMIX platform for ecosystem expansion.

(PRNewsfoto/Wemade Co., Ltd)

Founded in 2012, DRX is a Korean eSports company whose eSports teams include games such as League of Legend, Warcraft 3, Tekken 7 and more.

DRX's League of Legend team recently won the 2022 LoL World Championship, and Valorant team recorded 103 wins and 4 draws during a year and a half since its debut. With 22 championships under its belt, the team is considered to be the strongest in Asia .

Wemade plans to reach out to 3.7M DRX fans worldwide by onboarding DRX's excellent IP.

"eSports is a perfect fit for blockchain, since it has been evolving futuristically through repeated technical innovations," said Henry Chang , CEO of Wemade. "Through NILE, the DAO & NFT platform of WEMIX, we will complete a digital economy that connects gaming, entertainment, sports, art, and finance."

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SOURCE Wemade Co., Ltd

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