Askott Games will see their RNG games available to over 120 online casino websites FansUnite Entertainment Inc. a technology company providing leading online gaming solutions, is pleased to announce Askott Games has signed with a leading online casino games aggregator to distribute its proprietary Random Number Generated games to online casinos and sportsbooks in the European market.The first casino game aggregator …
Askott Games will see their RNG games available to over 120 online casino websites
FansUnite Entertainment Inc. (CSE: FANS) (OTC Pink: FUNFF) (“FansUnite” or the “Company”), a technology company providing leading online gaming solutions, is pleased to announce Askott Games has signed with a leading online casino games aggregator to distribute its proprietary Random Number Generated (RNG) games to online casinos and sportsbooks in the European market.
The first casino game aggregator to publish the Askott Games content will be The Ear Platform. The Ear is a European-focused aggregator that will give Askott Games access to more than 120 online gaming sites they are integrated with.
FansUnite has produced unique esports and video game-themed RNG/casino games under the Askott Games brand, which are ready to be launched to the market. Besides hosting the games on its B2B offering, the Chameleon Gaming Platform, Askott Games will sign agreements with existing casino game aggregators to make the games available to thousands of online casinos and sportsbooks worldwide. Game aggregators compile the best casino games they can find and offer them to online casinos and sportsbooks through a single integration. Given that the arrangements are on a revenue share basis, Askott Games will receive a share of the net gaming revenue every time one of their games is played.
“When we started Askott Games we knew that online casinos were looking for ways to reach and engage with younger customers that were not interested in traditional casino offerings,” said Scott Burton, CEO of FansUnite Entertainment. “The positive response we have received for our internally produced esports and video game-themed RNG games validates this thesis.”
“This integration with Ear will provide more exposure to our games and will enable us to market to over 120 websites and thousands of end customers. This deal and the ones thereafter, give us the ability to sell our games through the networks aggregators have built and provide us the ability to quickly scale while producing a steady stream of recurring revenue to our overall business.”
Andrei Siomela, Commercial Director of The Ear Platform, added, “We pride ourselves on having the best casino offerings available to our customers. Currently, we provide over 120 iGaming sites throughout Europe with casino games developed by tier 1 game providers. With the games that Askott is producing, we can offer games specifically designed for the most desirable audience, 18-30-year-olds, to our partners. Our customers are looking for solutions that appeal the most to this demographic. We can’t wait to have Askott Games incorporated into our platform, and we have been very excited to see the pipeline of games that the Askott team has in development.”
Askott Games is currently completing its fourth game with plans for over ten within the next 12 months. With this announcement, FansUnite will also be launching the dedicated Askott Games (askott.games) site and begin business development.
FansUnite is a global sports and entertainment company, focusing on technology related to regulated and lawful online gaming and other related products. FansUnite has produced a one of a kind complete iGaming platform, Chameleon Gaming Platform, with a sports and esports focus geared for the next generation of online bettors and casino players. The platform includes products for pre-match betting, in-play betting, daily fantasy, content and a certified RNG to produce casino style chance games. The platform operates multiple B2C brands and B2B software for the online gambling industry. FansUnite also looks to acquire technology platforms and assets with high-growth potential in new or developing markets.
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NEITHER THE CANADIAN SECURITIES EXCHANGE NOR ITS REGULATIONS SERVICES PROVIDERS HAVE REVIEWED OR ACCEPT RESPONSIBILITY FOR THE ADEQUACY OR ACCURACY OF THIS RELEASE.
FORWARD-LOOKING STATEMENTS: Certain information contained herein may constitute “forward-looking information” under Canadian securities legislation. Generally, forward-looking information can be identified by the use of forward-looking terminology such as “believes,” “belief,” “expects,” “intends,” “anticipates,” “potential,” “should,” “may,” “will,” “plans,” “continue” or similar expressions to be uncertain and forward-looking. Forward-looking statements may include, without limitation, statements relating to future outlook and anticipated events such as: agreements to be entered into with online casino games aggregators; the distribution of Askott Games’ RNG games to online casinos and sportsbooks; the markets in which RNG games are to be distributed; the timing of launch and distribution of Askott Games’ esports and RNG games to the markets; the offering, integration and distribution of Askott Games’ esports and RNG games by The Ear and other game aggregators; revenues to be received by Askott Games in connection with their esports and RNG games; Askott Games’ plans to develop and release games over the next 12 months; the launch of the Askott Games website; commencement of Askott Games’ business development plans; expectations of the Company with respect to the interest of aggregators in Askott Games’ esports and RNG games; market exposure to and interest in Askott Games’ esports and RNG games resulting from the integration of its gaming platform into The Ear; the ability of the Company to scale quickly and produce high recurring revenues; Askott Games becoming the Company’s largest source of revenue in 2021; the Company’s ability to become a leading technology platform and a leader in the global I-gaming market, and to serve the gaming market; the potential growth of the Company and the gaming market; the increased number of betting options; the ability of the Company to scale its B2B arm and maintain its B2C platforms; the Company’s unique portfolio of assets; and discussion of future plans, projections, objectives, estimates and forecasts and the timing related thereto. Forward-looking statements are based on the Company’s estimates and are subject to known and unknown risks, uncertainties and other factors that may cause the actual results, level of activity, performance or achievements of FansUnite to be materially different from those expressed or implied by such forward-looking statements or forward-looking information. Additional information regarding the risks and uncertainties relating to the Company’s business are contained under the heading “Risk Factors” in the Company’s Non-Offering Prospectus dated March 27, 2020 filed on its issuer profile on SEDAR at www.sedar.com and risks related to global pandemics, including the novel coronavirus (COVID-19) global health pandemic, and the spread of other viruses or pathogens and influence of macroeconomic developments. Accordingly, readers should not place undue reliance on forward-looking statements and forward-looking information. The forward-looking statements in this news release are made as of the date of this release. FansUnite disclaims and does not undertake to update or revise any forward-looking statements or forward-looking information, whether as a result of new information, future events or otherwise, except as required by applicable securities laws.
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