According to Digi-Capital’s Augmented/Virtual Reality Report 2017, the VR/AR market will grow to $108 billion by 2021.
True to form, the annual South by Southwest (SXSW) conference in Austin, Texas, was filled with virtual reality technology demos ranging from “escape room” games, flyby experiences, to Sony’s Synesthesia Suit. Truly, virtual reality is slowly spreading its wings — it is no longer just for gaming, but for healthcare and just about any other industry as well.
Here we take a look at three Canadian public companies in the virtual reality sphere.
Fantasy 6 Sports (CNSX:FYS)
Fantasy 6 specializes in gaming, hardware and immersive experiences, as well as in the business of fantasy sports, big data and mobile video games. Their mission is to create new dimensions in fan engagement, experience and entertainment. The company’s subsidiary, Fantasy 360 Technologies, is focused on building VR games and experiences.
The company is partnering with Immersive Sports Technologies to launch a virtual reality arcade in the Gastown district of Vancouver called Arcade 360. A prototype is set to open in the spring of 2017. Arcade 360 will be British Columbia’s second VR lounge, after the UNIVRS gaming lounge in Richmond, BC.
Spectra7 Microsystems (TSX:SEV)
Spectra7 manufactures virtual reality hardware like head-mounted displays (HMDs). Their patented VR-9 DreamWeVR design is an industry first; an integrated cable, connector and embedded chip product line. Spectra7’s chips allow virtual reality and augmented reality devices to drive 4K UHD and 5K resolutions.
In March, the company announced a collaboration with eSight Corporation, a company that produces electronic glasses that enable sight for the legally blind.
YDreams is positioning themselves “in the new post-digital reality” that integrates augmented and virtual reality technology with design and narrative. The company’s clients include Coca Cola, Qualcomm, Adidas Intel and Cisco. YDreams has developed a diverse array of projects: an award-winning display that enables children to create and care for their own virtual pet fish; interactive retail displays showing product information when a customer picks up merchandise; immersive Virtual Reality games; and much more.
This is an updated version of an article originally published on the Investing News Network on Jan 26, 2017.
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Securities Disclosure: I, Pia Rivera, hold no direct investment interest in any company mentioned in this article.
Editorial Disclosure: YDreams is a client of the Investing News Network. This article is not paid-for content.